This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const mouseDowns$ = DOM.select('.handler').events('mousedown'); | |
const mouseUps$ = DOM.select('.tricycle').events('mouseup'); | |
const mouseMoves$ = DOM.select('.tricycle').events('mousemove'); | |
const mouseLeaves$ = DOM.select('.tricycle').events('mouseleave'); | |
const windowSizes$ = mouseDowns$ | |
.flatMap(mouseDown => mouseMoves$.takeUntil(mouseUps$.merge(mouseLeaves$))) | |
.map(mouseDrag => { | |
const clientWidth = document.querySelector('.tricycle').clientWidth; | |
const fraction = (clientWidth - mouseDrag.clientX) / clientWidth; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
function myTest { | |
return 'test' | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
tbae |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This is my Content |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"code":"\nconst Cycle = require('@cycle/core');\nconst {makeDOMDriver, div, button} = require('@cycle/dom');\nconst _ = require('lodash');\nconst {Observable} = require('rx');\nconst {restartable} = require('cycle-restart');\n\nfunction main ({DOM}) {\n const add$ = DOM\n .select('.add')\n .events('click')\n .map(ev => 1);\n\n const count$ = add$\n .startWith(0)\n .scan((total, change) => total + change)\n\n return {\n DOM: count$.map(count =>\n div('.counter', [\n 'Count: ' + count,\n button('.add', 'Add')\n ])\n )\n };\n}\n\n// This looks a little different than normal. It's to enable support for cycle-restart,\n// which automatically plays back your actions when the code reloads.\n// See https://github.com/Widdershin/cycle-restart for more info\nconst sources = {\n DOM: restartable(makeDOMDriver('.app'), {pauseSinksWhileReplaying: false})\n}\n\n// Normally you need to call Cycle.run, but Tricycle handles that for you!\n// If you want to try this out locall |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"\nconst Cycle = require('@cycle/core');\nconst {makeDOMDriver, div, button} = require('@cycle/dom');\nconst _ = require('lodash');\nconst {Observable} = require('rx');\nconst {restartable} = require('cycle-restart');\n\nfunction main ({DOM}) {\n const add$ = DOM\n .select('.add')\n .events('click')\n .map(ev => 1);\n\n const count$ = add$\n .startWith(0)\n .scan((total, change) => total + change)\n\n return {\n DOM: count$.map(count =>\n div('.counter', [\n 'Count: ' + count,\n button('.add', 'Add')\n ])\n )\n };\n}\n\n// This looks a little different than normal. It's to enable support for cycle-restart,\n// which automatically plays back your actions when the code reloads.\n// See https://github.com/Widdershin/cycle-restart for more info\nconst sources = {\n DOM: restartable(makeDOMDriver('.app'), {pauseSinksWhileReplaying: false})\n}\n\n// Normally you need to call Cycle.run, but Tricycle handles that for you!\n// If you want to try this out locally, just |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"\nconst Cycle = require('@cycle/core');\nconst {makeDOMDriver, div, button} = require('@cycle/dom');\nconst _ = require('lodash');\nconst {Observable} = require('rx');\nconst {restartable} = require('cycle-restart');\n\nfunction main ({DOM}) {\n const add$ = DOM\n .select('.add')\n .events('click')\n .map(ev => 1);\n\n const count$ = add$\n .startWith(0)\n .scan((total, change) => total + change)\n\n return {\n DOM: count$.map(count =>\n div('.counter', [\n 'Count: ' + count,\n button('.add', 'Add')\n ])\n )\n };\n}\n\n// This looks a little different than normal. It's to enable support for cycle-restart,\n// which automatically plays back your actions when the code reloads.\n// See https://github.com/Widdershin/cycle-restart for more info\nconst sources = {\n DOM: restartable(makeDOMDriver('.app'), {pauseSinksWhileReplaying: false})\n}\n\n// Normally you need to call Cycle.run, but Tricycle handles that for you!\n// If you want to try this out locally, just |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"\nconst Cycle = require('@cycle/core');\nconst {makeDOMDriver, div, button} = require('@cycle/dom');\nconst _ = require('lodash');\nconst {Observable} = require('rx');\nconst {restartable} = require('cycle-restart');\n\nfunction main ({DOM}) {\n const add$ = DOM\n .select('.add')\n .events('click')\n .map(ev => 1);\n\n const count$ = add$\n .startWith(0)\n .scan((total, change) => total + change)\n\n return {\n DOM: count$.map(count =>\n div('.counter', [\n 'Count: ' + count,\n button('.add', 'Add')\n ])\n )\n };\n}\n\n// This looks a little different than normal. It's to enable support for cycle-restart,\n// which automatically plays back your actions when the code reloads.\n// See https://github.com/Widdershin/cycle-restart for more info\nconst sources = {\n DOM: restartable(makeDOMDriver('.app'), {pauseSinksWhileReplaying: false})\n}\n\n// Normally you need to call Cycle.run, but Tricycle handles that for you!\n// If you want to try this out locally, just |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"\nconst Cycle = require('@cycle/core');\nconst {makeDOMDriver, div, button} = require('@cycle/dom');\nconst _ = require('lodash');\nconst {Observable} = require('rx');\nconst {restartable} = require('cycle-restart');\n\nfunction main ({DOM}) {\n const add$ = DOM\n .select('.add')\n .events('click')\n .map(ev => 1);\n\n const count$ = add$\n .startWith(0)\n .scan((total, change) => total + change)\n\n return {\n DOM: count$.map(count =>\n div('.counter', [\n 'Count: ' + count,\n button('.add', 'Add')\n ])\n )\n };\n}\n\n// This looks a little different than normal. It's to enable support for cycle-restart,\n// which automatically plays back your actions when the code reloads.\n// See https://github.com/Widdershin/cycle-restart for more info\nconst sources = {\n DOM: restartable(makeDOMDriver('.app'), {pauseSinksWhileReplaying: false})\n}\n\n// Normally you need to call Cycle.run, but Tricycle handles that for you!\n// If you want to try this out locally, just |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"\nconst Cycle = require('@cycle/core');\nconst {makeDOMDriver, div, button} = require('@cycle/dom');\nconst _ = require('lodash');\nconst {Observable} = require('rx');\nconst {restartable} = require('cycle-restart');\n\nfunction main ({DOM}) {\n const add$ = DOM\n .select('.add')\n .events('click')\n .map(ev => 1);\n\n const count$ = add$\n .startWith(0)\n .scan((total, change) => total + change)\n\n return {\n DOM: count$.map(count =>\n div('.counter', [\n 'Count: ' + count,\n button('.add', 'Add')\n ])\n )\n };\n}\n\n// This looks a little different than normal. It's to enable support for cycle-restart,\n// which automatically plays back your actions when the code reloads.\n// See https://github.com/Widdershin/cycle-restart for more info\nconst sources = {\n DOM: restartable(makeDOMDriver('.app'), {pauseSinksWhileReplaying: false})\n}\n\n// Normally you need to call Cycle.run, but Tricycle handles that for you!\n// If you want to try this out locally, just |
OlderNewer