Skip to content

Instantly share code, notes, and snippets.

View guneyozsan's full-sized avatar
👶
Dad

Guney Ozsan guneyozsan

👶
Dad
View GitHub Profile
@NovaSurfer
NovaSurfer / FadeInOut.cs
Last active February 5, 2022 15:59
Unity3D screen fading script (using new UI)
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using UnityEngine.SceneManagement;
public class ScreenFader : MonoBehaviour
{
public Image FadeImg;
public float fadeSpeed = 1.5f;
public bool sceneStarting = true;
@asiegman
asiegman / ssh-exit-codes.sh
Last active April 30, 2022 07:45
Understanding SSH and exit codes in Bash scripts.
#!/bin/bash
#
# SSH Exit Codes
#
# Using SSH in scripting is pretty standard, but sometimes you want to stop execution of a script
# if a command inside an SSH session fails to exit cleanly (return 0). The key to remember is that
# the ssh command's exit code will be that of the *last executed* command inside the ssh session, just
# like a bash script ends with the exit code of the last command executed unless you specifically
# call exit.
#
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active May 23, 2024 15:50
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@pitch-gist
pitch-gist / gist:2999707
Created June 26, 2012 22:21
HTML: Simple Maintenance Page
<!doctype html>
<title>Site Maintenance</title>
<style>
body { text-align: center; padding: 150px; }
h1 { font-size: 50px; }
body { font: 20px Helvetica, sans-serif; color: #333; }
article { display: block; text-align: left; width: 650px; margin: 0 auto; }
a { color: #dc8100; text-decoration: none; }
a:hover { color: #333; text-decoration: none; }
</style>