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(gdb) frame 1 | |
#1 0x0000000000409e4a in vertex::operator== (this=0x61dfa0, rhs=...) at /home/skypers/prog/skyoralis_importer/src/vertex.cpp:42 | |
42 if ( *no != *rhs.no ) | |
(gdb) print rhs.no | |
$4 = (aiVector3D *) 0xc | |
(gdb) print *rhs.no | |
Cannot access memory at address 0xc |
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#version 400 | |
/* vertex attributes */ | |
in vec3 sky_co; | |
//in vec4 sky_color; | |
/* uniforms */ | |
uniform mat4 sky_view; | |
/* out */ |
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class mesh_loader : | |
public resource_loader<mesh>, | |
public key_file_loader< boost::function<void (mesh_loader*)> > { |
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skypers@orchid ~/prog/skyoralis/build/CMakeFiles/Change Dir: /home/skypers/prog/skyoralis/build/CMakeFiles/CMakeTmp\n\nRun Build Command:/usr/bin/make "cmTryCompileExec/fast"\n/usr/bin/make -f CMakeFiles/cmTryCompileExec.dir/build.make CMakeFiles/cmTryCompileExec.dir/build\nmake[1]: Entering directory `/home/skypers/prog/skyoralis/build/CMakeFiles/CMakeTmp'\n/usr/bin/cmake -E cmake_progress_report /home/skypers/prog/skyoralis/build/CMakeFiles/CMakeTmp/CMakeFiles 1\nBuilding C object CMakeFiles/cmTryCompileExec.dir % 21:58:36 |
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skypers@orchid ~/prog/skyoralis/build/CMakeFiles/Change Dir: /home/skypers/prog/skyoralis/build/CMakeFiles/CMakeTmp\n\nRun Build Command:/usr/bin/make "cmTryCompileExec/fast"\n/usr/bin/make -f CMakeFiles/cmTryCompileExec.dir/build.make CMakeFiles/cmTryCompileExec.dir/build\nmake[1]: Entering directory `/home/skypers/prog/skyoralis/build/CMakeFiles/CMakeTmp'\n/usr/bin/cmake -E cmake_progress_report /home/skypers/prog/skyoralis/build/CMakeFiles/CMakeTmp/CMakeFiles 1\nBuilding C object CMakeFiles/cmTryCompileExec.dir/CheckFunctionExists.c.o\n/usr/bin/gcc -DCHECK_FUNCTION_EXISTS=localtime -o CMakeFiles/cmTryCompileExec.dir/CheckFunctionExists.c.o -c /usr/share/cmake-2.8/Modules/CheckFunctionExists.c\nLinking C executable cmTryCompileExec\n/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTryCompileExec.dir/link.txt --verbose=1\n/usr/bin/gcc -DCHECK_FUNCTION_EXISTS=localtime CMakeFiles/cmTryCompileExec.dir/CheckFunctionExists.c.o -o cmTryCompileExec -rdynamic \nmake[1]: Leaving directory `/home/skypers |
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#include <iostream> // std::cout / std::endl; | |
using namespace std; | |
template <class Policy> | |
struct foo : Policy { | |
int _a; | |
foo(void) : | |
Policy(this) { |
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Engineering: | |
Some people | |
Human Interface Design: | |
Some other people | |
Testing: | |
Hopefully not nobody | |
Documentation: |
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Cannot specify link libraries for target | |
"/System/Library/Frameworks/OpenGL.framework" which is not built by this | |
project. | |
CMake does not support this but it used to work accidentally and is being | |
allowed for compatibility. |
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class foo(T, uint N) if (N <= 4) { | |
private T[N] _co; /* coordinates */ | |
this(A...)(A args) { | |
writefln("GOSH"); | |
} | |
} | |
void main() { | |
alias foo!(float, 3) foo3; |
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Linking CXX shared library lib/libskyoralis.0.1.dylib | |
Undefined symbols for architecture x86_64: | |
"std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::basic_string<char, std::char_traits<char>, std::allocator<char> >&&)", referenced from: | |
std::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >&&, char const*) in opengl.cpp.o | |
std::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >&&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) in opengl.cpp.o | |
std::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::basic_string<char, std::char_trait |