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import hypermedia.net.*; | |
static final String IP = "239.255.42.99"; | |
static final int PORT = 1510; | |
UDP udp; | |
void setup() { | |
size(640, 480); |
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// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |
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sudo du -g -x -d 5 / | awk '$1 >= 5{print}' |
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//こうする | |
https://forum.unity.com/threads/uninstalling-unity-on-mac.395154/ | |
//unity起動中に | |
sudo rm -r ~/Library/Caches/* | |
//とかしちゃう系の人用 |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class PointCloudRender : MonoBehaviour { | |
void Start () | |
{ | |
MeshFilter meshFilter = GetComponent<MeshFilter>(); | |
meshFilter.mesh.SetIndices(meshFilter.mesh.GetIndices(0),MeshTopology.Points, 0); |
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