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helloqinglan / AssetBundleExtract.cs
Created July 4, 2015 03:21
extract textures and meshes from asset bundles
using UnityEngine;
using UnityEditor;
using System.IO;
using System.Xml;
using System.Collections;
using System.Collections.Generic;
public class AssetBundleExtract : MonoBehaviour {
private string resdir = "~/Work/UnityProj/GameRes/Raw/";