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#!/usr/bin/python3 | |
import os.path | |
import hashlib | |
import signal | |
import sys | |
import re | |
import io | |
import traceback | |
import argparse |
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#!/usr/bin/env python3 | |
from struct import pack, unpack | |
from datetime import date | |
from pathlib import Path | |
import os.path | |
import argparse | |
import sys | |
import re | |
from typing import List |
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#!/usr/bin/env python3 | |
from struct import pack, unpack | |
from datetime import date | |
from pathlib import Path | |
import os.path | |
import argparse | |
import sys | |
import re | |
from typing import List |
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#!/bin/bash | |
#cd to the script dir if executed from outside | |
SCRIPT_PATH=$(dirname "$(readlink -f "$0")") | |
cd "$SCRIPT_PATH" | |
if [ ! -t 1 ]; then #not from terminal | |
SCRIPT=$(basename "$(readlink -f "$0")") | |
SUBPROC=1 x-terminal-emulator --profile "$USER" --working-directory "$SCRIPT_PATH" -e "./$SCRIPT" & | |
exit 0 |
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#!/bin/bash | |
#cd to the script dir if executed from outside | |
SCRIPT_PATH=$(dirname "$(readlink -f "$0")") | |
cd "$SCRIPT_PATH" | |
if [ ! -t 1 ]; then #not from terminal | |
SCRIPT=$(basename "$(readlink -f "$0")") | |
SUBPROC=1 x-terminal-emulator --profile "$USER" --working-directory "$SCRIPT_PATH" -e "./$SCRIPT" & | |
exit 0 |
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diff --git a/src/game/Player.cpp b/src/game/Player.cpp | |
index 472d69a..8225075 100644 | |
--- a/src/game/Player.cpp | |
+++ b/src/game/Player.cpp | |
@@ -332,7 +332,22 @@ void ARX_Player_Rune_Add(RuneFlag _ulRune) | |
} | |
} | |
+ unsigned int v = player.rune_flags; // count the number of runes | |
+ unsigned int c; |
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#!/bin/bash | |
hash lftp 2>/dev/null || { echo >&2 "Program requires lftp but it's not installed. Aborting."; exit 1; } | |
hash xmlstarlet 2>/dev/null || { echo >&2 "Program requires xmlstarlet but it's not installed. Aborting."; exit 1; } | |
hash gunzip 2>/dev/null || { echo >&2 "Program requires gunzip but it's not installed. Aborting."; exit 1; } | |
hash mktemp 2>/dev/null || { echo >&2 "Program requires mktemp but it's not installed. Aborting."; exit 1; } | |
#cd to the script dir if executed from outside | |
SCRIPT_PATH=$(dirname "$(readlink -f "$0")") | |
cd "$SCRIPT_PATH" |
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#!/usr/bin/env bash | |
me=$(basename "$0") | |
export me | |
function usage(){ | |
cat >&2 <<ENDOFHELP | |
Usage: $me [-r|--relative] [-c|--children] [-h|--help] TARGET [DESTINATION] | |
$me examines rom media files in TARGET and subdirectories | |
and for each set of filenames that only differs from a media |
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#!/usr/bin/env bash | |
hash parted 2>/dev/null || { echo >&2 "Program requires parted but it's not installed. Exit."; exit 1; } | |
hash udisksctl 2>/dev/null || { echo >&2 "Program requires udisksctl but it's not installed. Exit."; exit 1; } | |
hash fdisk 2>/dev/null || { echo >&2 "Program requires fdisk but it's not installed. Exit."; exit 1; } | |
hash mkdosfs 2>/dev/null || { echo >&2 "Program requires mkdosfs but it's not installed. Exit."; exit 1; } | |
hash numfmt 2>/dev/null || { echo >&2 "Program requires numfmt but it's not installed. Exit."; exit 1; } | |
hash truncate 2>/dev/null || { echo >&2 "Program requires truncate but it's not installed. Exit."; exit 1; } | |
hash mcopy 2>/dev/null || { echo >&2 "Program requires mtools but it's not installed. Exit."; exit 1; } | |
hash mattrib 2>/dev/null || { echo >&2 "Program requires mtools but it's not installed. Exit."; exit 1; } | |
hash dd 2>/dev/null || { echo >&2 "Program requires dd but it's not installed. Exit."; exit 1; } |
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public static CachedMesh Initiate(GameObject core, GameObject root, bool destroyImmediate = false) | |
{ | |
Vector3 position = root.transform.parent.transform.position; | |
Quaternion rotation = root.transform.parent.transform.rotation; | |
root.transform.parent.transform.position = new Vector3(0f, 0f, 0f); | |
root.transform.parent.transform.rotation = new Quaternion(0f, 0f, 0f, 0f); | |
root.transform.localPosition = new Vector3(0f, 0f, 0f); | |
root.transform.localRotation = new Quaternion(0f, 0f, 0f, 0f); | |
SkinnedMeshRenderer[] componentsInChildren = core.GetComponentsInChildren<SkinnedMeshRenderer>(); | |
List<Transform> list = new List<Transform>(); |
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