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@sebbbi
sebbbi / FastUniformLoadWithWaveOps.txt
Last active May 11, 2024 07:37
Fast uniform load with wave ops (up to 64x speedup)
In shader programming, you often run into a problem where you want to iterate an array in memory over all pixels in a compute shader
group (tile). Tiled deferred lighting is the most common case. 8x8 tile loops over a light list culled for that tile.
Simplified HLSL code looks like this:
Buffer<float4> lightDatas;
Texture2D<uint2> lightStartCounts;
RWTexture2D<float4> output;
[numthreads(8, 8, 1)]
@yelouafi
yelouafi / algebraic-effects-series-4.md
Last active March 1, 2024 15:31
Implementing Algebraic Effects and Handlers

Algebraic Effects in JavaScript part 4 - Implementing Algebraic Effects and Handlers

This is the final part of a series about Algebraic Effects and Handlers.

So we've come to the core topic. The reality is that we've already covered most of it in the previous parts. Especially, in the third part, where we saw delimited continuations at work.

@yelouafi
yelouafi / algebraic-effects-series-3.md
Last active April 19, 2023 06:07
Delimited Continuations
@yelouafi
yelouafi / algebraic-effects-series-2.md
Last active April 19, 2023 08:20
Capturing continuations with Generators

Algebraic Effects in JavaScript part 2 - Capturing continuations with Generators

This is the second part of a series about Algebraic Effects and Handlers.

Note: initially I planned a 3-part series, but since the current post on undelimited continuations ended up taking

@yelouafi
yelouafi / algebraic-effects-series-1.md
Last active February 24, 2024 16:03
Operational Introduction to Algebraic Effects and Continuations

Algebraic Effects in JavaScript part 1 - continuations and control transfer

This is the first post of a series about Algebraic Effects and Handlers.

There are 2 ways to approach this topic:

  • Denotational: explain Algebraic Effects in terms of their meaning in mathematics/Category theory
  • Operational: explain the mechanic of Algebraic Effects by showing how they operate under a chosen runtime environment

Both approaches are valuables and give different insights on the topic. However, not everyone (including me), has the prerequisites to grasp the concepts of Category theory and Abstract Algebra. On the other hand, the operational approach is accessible to a much wider audience of programmers even if it doesn't provide the full picture.

@vaualbus
vaualbus / .cpp
Created September 9, 2018 16:17
This file replace the msvc CRT and allow you to init static variables and TLS
#if _CRT_DISABLE
extern "C" int _fltused = 0x9875;
#define WIN32_LEAN_AND_MEAN
#include <stdint.h>
#include <limits.h>
#include <windows.h>
//#include <Windows.h>
@38
38 / Makefile
Last active February 19, 2024 02:12
A Minimal LLVM JIT example for LLVM-5
jit-toy: jit-toy.cpp
clang++ -g -o $@ $^ $(shell /usr/lib/llvm-5.0/bin/llvm-config --cxxflags --ldflags --system-libs --libs core)
@swyxio
swyxio / Gatsby-bootstrap-lifecycle.md
Last active April 1, 2022 11:19
Gatsby bootstrap lifecycle

Sequence of Gatsby's bootstrap lifecycle with links to source code as of v2.0.0

  1. open and validate gatsby-config (get-config-file.js) 1.5 load themes (swyx added this note July 2019)
  2. load plugins (load-plugins/index.js) from the list given in gatsby-config.js
  3. onPreBootstrap: runs onPreBootstrap if it is implemented in any plugins, for example gatsby-plugin-typography. Receives handy [apiCallArgs](https://github.com/gatsbyjs/gatsby/blob/ffd8b2d691c9
@joshbuchea
joshbuchea / semantic-commit-messages.md
Last active June 1, 2024 03:05
Semantic Commit Messages

Semantic Commit Messages

See how a minor change to your commit message style can make you a better programmer.

Format: <type>(<scope>): <subject>

<scope> is optional

Example