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p5 generate -b projectName | |
Use ServerName = (LocalDb)\MSSQLLocalDB |
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using System; | |
using UnityEngine; | |
using System.Collections; | |
public class GamepadFlycam : MonoBehaviour | |
{ | |
public float cameraSensitivity = 90; |
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class App : IExternalApplication | |
{ | |
public static PushButton Pushbutton { get; set; } | |
public Result OnStartup(UIControlledApplication application) | |
{ | |
OnButtonCreate(application); | |
return Result.Succeeded; | |
} |
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/// <summary> | |
/// Extract all family type properties data | |
/// </summary> | |
/// <param name="app"></param> | |
private MultiValueDictionary<string, Tuple<string, string>> ExtractFamilyParameterInfo(Application app) | |
{ | |
//Open Revit Family File in a separate document | |
var doc = app.OpenDocumentFile(FamilyPath); |
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public class FParameterData | |
{ | |
public string Family { get; set; } | |
public string BuiltinParameter { get; set; } | |
public string ParameterType { get; set; } | |
public string ParameterName { get; set; } | |
public string ParameterValue { get; set; } | |
public string ParameterGroup { get; set; } | |
public string BuiltinGroup { get; set; } |
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