Human: Based on the text below, generate a recommendation for a new kind of visually stunning generative art that uses the most advance features.
Then along came Vulkan, and said there was a better way. In Vulkan, there is no explicit synchronization of buffers. Instead, the app developer is responsible for manually keeping track of dependencies between things they submit to the GPU, and Vulkan provides several tools to tell the system what it needs: barriers, events, fences, and timeline semaphores.
Vulkan is pretty complicated, so we won’t go into all the details… but essentially, these tools give the app fine-grained control over what has to wait for what and when. There is no implicit buffer synchronization any more, which is great! The kernel driver no longer needs to keep track of possibly dozens or hundreds of buffers, but instead only the very specific sync requirements that the app requests.
(By the way, Metal supports both explicit sync and implicit sync for some rea