This list is an attempt to collect as many free resources about computer graphics- / rendering- techniques, game- / render-engine architecture and optimization techniques. This list doesn't contain every resource that is out there so it'll be expanded in time whenever I find another resource that may help one person or the other.
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# Jens A. Koch, MIT License, 2023-08-04 | |
# This CMake script will build and run a CPUID utility. | |
# It detects processor features and writes a cpuinfo.json file, | |
# containing cpu vendor, brand, isa-features and architecture level. | |
# | |
# The variable CPUINFO_OK is set in case of a successful compilation and run. | |
# If successful, we can read the json file, check each feature | |
# and set CMAKE variables accordingly, e.g. HAS_SSE42, HAS_AVX2, HAS_AVX512. | |
# |
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# +-----------------------------+ | |
# | vcpkg ~225MB| | |
# +-----------------------------+ | |
# | |
# replaced by devcontainer.feature: ghcr.io/msclock/features/vcpkg:1 | |
# | |
# https://github.com/microsoft/vcpkg/blob/master/README.md#quick-start-unix |
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<?xml version="1.0" encoding="UTF-8"?> | |
<!-- | |
Copyright (c) 2021, Jens A. Koch. | |
License: BSL-1.0, see https://opensource.org/licenses/BSL-1.0 | |
Usage Github Actions with Powershell to transform googletest results of standalone executables: | |
- name: ♻ Transform Test Results (gtest ➔ junit) | |
working-directory: build-dbg | |
shell: pwsh |
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procedure CurUninstallStepChanged(CurUninstallStep: TUninstallStep); | |
begin | |
// warn the user, that his working folder is going to be deleted and projects might get lost | |
if (CurUninstallStep = usUninstall) then begin | |
if MsgBox('***WARNING***'#13#10#13#10 + | |
'The installation folder is [ '+ ExpandConstant('{app}') +' ].'#13#10 + | |
'You are about to delete this folder and all its subfolders,'#13#10 + | |
'including [ '+ ExpandConstant('{app}') +'\important_projects_folder ], which may contain your projects.'#13#10#13#10 + |
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{ | |
Unzip Helper for executing 7zip without blocking the InnoSetup GUI | |
---- | |
The main procedure is the non-blocking Unzip(). | |
Your GUI will remain responsive during the unzip operation. | |
Written by Rik and Jens A. Koch (@jakoch) on StackOverflow: | |
http://stackoverflow.com/questions/32256432/how-to-execute-7zip-without-blocking-the-innosetup-ui |
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#------------------------------------------------------------------- | |
# AppVeyor build configuration | |
# https://www.appveyor.com/docs/ | |
# https://www.appveyor.com/docs/appveyor-yml/ | |
#------------------------------------------------------------------- | |
clone_depth: 5 | |
version: '{build}' |
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# | |
# Versioning | |
# | |
# Usage: | |
# | |
# include(Versioning.cmake) | |
# | |
#------------------------------------------------------------------- |
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<html> | |
<head> | |
<title>highlight.js Code by using WebWorkers</title> | |
<script src="https://code.jquery.com/jquery-3.1.0.min.js"></script> | |
<!--<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/highlight.js/9.5.0/styles/github.min.css">--> | |
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/highlight.js/9.5.0/styles/monokai_sublime.min.css"> | |
<script> | |
function highlight_code() | |
{ | |
if (typeof (Worker) === undefined) |
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#----------------------------------------------------------------------------- | |
# | |
# Copyright (c) 2013, Thierry Lelegard | |
# All rights reserved. | |
# | |
# Redistribution and use in source and binary forms, with or without | |
# modification, are permitted provided that the following conditions are met: | |
# | |
# 1. Redistributions of source code must retain the above copyright notice, | |
# this list of conditions and the following disclaimer. |
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