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<html> | |
<head> | |
<script src="http://motherjones.github.io/newsquizjs/jquery.js"></script> | |
<script src="http://motherjones.github.io/newsquizjs/tabletop.js"></script> | |
<script src="http://motherjones.github.io/newsquizjs/newsquiz.min.js"></script> | |
<link href="http://motherjones.github.io/newsquizcss/bootstrap.min.css" rel="stylesheet" media="screen"> | |
<link href="http://motherjones.github.io/newsquizcss/bootstrap-responsive.css" rel="stylesheet" media="screen"> | |
<link href="http://motherjones.github.io/newsquizcss/style.css" rel="stylesheet" media="screen"> | |
</head> | |
<body> |
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# PyGST with Gst 0.10 works fine | |
import gst | |
pipe = gst.parse_launch("""v4l2src device=/dev/video0 ! | |
appsink sync=false max-buffers=1 drop=true name=sink emit-signals=true""") | |
sink = pipe.get_by_name('sink') | |
pipe.set_state(gst.STATE_PLAYING) |
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import numpy as np, matplotlib.pyplot as plt, sys | |
from scipy.ndimage.filters import gaussian_filter | |
def transparent_jet(cutoff=0.2): | |
colormap = plt.cm.get_cmap('jet') | |
colormap._init() | |
alphas = np.linspace(0.0, 1.0, colormap.N) | |
alphas[alphas < cutoff] = 0.0 | |
alphas[alphas > cutoff] = 1.0 | |
colormap._lut[:-3,-1] = alphas |
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<h1 id="otsake"></h1> | |
<script type="text/javascript" src="coffee-script.js"></script> | |
<script type="text/javascript" src="http://code.jquery.com/jquery-2.1.3.js"></script> | |
<script type="text/coffeescript"> | |
otsake = $("#otsake") | |
otsake.text("Hello DOM!") | |
</script> |
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# Motivation for this madness: I often find that simply a function is | |
# a nice interface objects. However, often later on a need arises that | |
# we need also something else in a return value / argument, which currently | |
# calls for refactoring of every call site. In Python this can be hacked | |
# around using __call__. This would be a way to hack around it in LiveScript. | |
# | |
# And anyway I think having separate "classes" and "objects" is a bit stupid | |
# historical artefact. KISS! | |
fobj = (f) -> (...args) -> |
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{zipWith, fold, map, zipAll, findIndex, objsToLists} = require "prelude-ls" | |
fobj = -> (...args) -> | |
me = {} | |
callable = f.apply(me, args) ? me | |
me.__proto__ = callable.__proto__ | |
callable.__proto__ = me | |
return callable | |
export isScalar = (v) -> typeof v == 'number' |
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import numpy as np | |
import numpy | |
import math | |
import itertools | |
import random | |
import matplotlib.pyplot as plt | |
class Som(object): | |
"""Self-organizing map | |
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[[-19.150852756939567, -0.86960922500437798], [-10.0, -0.67314024428906383], [-4.0, -0.53092823365752206], [-2.5, -0.34978573520149692], [-1.7, -0.097415037510977784], [-1.2, 0.031117285095661945], [0.0, 0.26398121786496032], [3.0, 0.71245888265216406], [5.2096257357368652, 0.93516331581155065]] |
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def project_to_ground(pos, camera, height=0.0): | |
matWorldInverse = np.array(camera['matrixWorldInverse']).reshape(4, 4).T | |
matWorld = np.linalg.inv(matWorldInverse) | |
proj = np.array(camera['projectionMatrix']).reshape(4, 4).T | |
origin = matWorld[:,3][:-1] | |
deproj = np.dot(matWorld, np.linalg.inv(proj)) | |
direction = np.dot(deproj, (pos[0], pos[1], 0.5, 1.0)) | |
direction = direction[:-1]/direction[-1] | |
direction -= origin |
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