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## Unity ## | |
*.cs diff=csharp text | |
*.cginc text | |
*.shader text | |
*.mat merge=unityyamlmerge eol=lf | |
*.anim merge=unityyamlmerge eol=lf | |
*.unity merge=unityyamlmerge eol=lf | |
*.prefab merge=unityyamlmerge eol=lf |
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using UnityEngine; | |
using System.Collections; | |
public class ShuffleArray : MonoBehaviour { | |
// Public so you can fill the array in the inspector | |
public int[] scenarios; | |
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import axios from 'axios' | |
const MAX_REQUESTS_COUNT = 5 | |
const INTERVAL_MS = 10 | |
let PENDING_REQUESTS = 0 | |
// create new axios instance | |
const api = axios.create({}) | |
/** |