Git Attrinutes for Unity for LFS
Add the .gitattributes to the Git repository. In order to use unityyamlmerge also add the following text to your .git or .gitconfig file:
[merge]
tool = unityyamlmerge
[mergetool "unityyamlmerge"]
Add the .gitattributes to the Git repository. In order to use unityyamlmerge also add the following text to your .git or .gitconfig file:
[merge]
tool = unityyamlmerge
[mergetool "unityyamlmerge"]
Determinates if a Contact Point belongs to a drawed field view in a plane using just the Collider 2D.
This shader is based in the UIDefault shader from the Vector Graphics package from Unity. Has been improved to suport the Mask UI component. The Jelly movement happens in line 104 to 106.
Dynamically modifies the size of the RectTransform of a VerticalLayoutGroup in Uniy. This component has to be attached to, for example, the Content GameObject of a ScrollView. If an new item is added to the container you must call the Adjust method to resize the RectTransform.
import os | |
import openai | |
from slack_sdk import WebClient | |
from slackeventsapi import SlackEventAdapter | |
from flask import Flask | |
# To create a chatbot on Slack, you will need to do the following steps: | |
# | |
# - Go to the Slack API website and sign in to your Slack account. Click on the "Start Building" button in the top |
Usefull utilities for debuging.
Add this feature to your project by just adding this files. Additionally, Option A) Move the DebuUtilsSetupEditor.cs
to Assets/Editor
. Or option B) Add UNITY_EDITOR
directives to this file to avoid compiling errors.