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using Fove.Managed; | |
using System; | |
using UnityEngine; | |
namespace Fove.Unity | |
{ | |
public static class FoveResearch | |
{ | |
private static Texture2D m_sEyesTexture; |
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// Use the following on Linux to see the EGL info (make sure to install EGL libs) | |
// c++ EGLTest.cpp -lEGL && ./a.out | |
#include <EGL/egl.h> | |
#include <iostream> | |
using namespace std; | |
const char* nullSafe(const char* str) | |
{ |