- Beware of the compressor, a double-edged sword. Only use it with discretion, and don't follow the parameters or indications, use your ears and believe in what they tell you. Don't use it to try and tame pops and rumbles anyway, its real goal is to reduce the discrepancy between the low levels and the high levels of your recording.
- Use the high-pass (sometimes called low-cut) of your mic, it will remove the pops and rumbles better than any other tool.
- If your mic doesn't have a high-pass, or if it sounds harsh, do it yourself with an EQ in Garageband or whatever you're using. Use a 45° slope that cuts under 80HZ (on average).
- Position of the mic: avoid direct voice impulse towards the capsule, find an angle that allows your voice to 'roll over' it but without inducing any 'hollow' feeling.
- If your 's' are a bit harsh, a first step is generally to try and make a concave shape around 7KHZ, but be careful because it can make the voice sound dull if you dig too much or too broadly there.
We can make this file beautiful and searchable if this error is corrected: It looks like row 7 should actually have 10 columns, instead of 7. in line 6.
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Dwarf Fortress,Dwarf Fortress,Dwarf Fortress,Dwarf Fortress,Dwarf Fortress,Dwarf Fortress,Tabletop RPGs,Dwarf Fortress,Dwarf Fortress,Dwarf Fortress | |
Pokemon,Star Wars,Ardiuno,Eclipse,Xcode,Android,Nerd Ranches,Bill Gates,Steve Balmer,Aaron Hillegass | |
Nethack,Dungeons and Dragons,MUDs,LARPing,Calculator watches,Comics,CCGs,MMORPGs,Lightning bolt! Lightning bolt!,There are only 10 types of people... | |
Nerdiest Things Of All Time Surverys,LARP,Dungeons and Dragons,Coding for Commodore 64,Programming your own TI-82 Games,Cosplay,John Carmack,Steve Wosniak,Misfired High Five,Short sleeved plaid shirts | |
Magic,Astronomy,Mathematics,Physics,Science Fiction,Electronics,Computers,Programming,Philosophy,Woodworking | |
Singh's Mac OS X Internals book,Fountain pens,Molecular gastronomy,Indo-European poetics,Derridean post-structuralism,New Hacker's Dictionary / The Jargon File,Hacker's Delight,Napier's bones,Proust,Medieval alchemical manuscripts | |
LARPing,Whirlyball Bachelor Parties,FaerieCon,Reenactments,Code Golf,Pale Skin,Coll |
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@interface UIView (MPAdditions) | |
@end | |
@implementation UIView (MPAdditions) | |
- (id)debugQuickLookObject { | |
if (self.bounds.size.width < 0.0f || self.bounds.size.height < 0.0f) { | |
return nil; | |
} | |
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BASIC is a room. | |
To (line - number) PRINT (msg - text): (- .basic_{line}; print (TEXT_TY_Say) {msg}; new_line; -). | |
To (line - number) GOTO (dest - number): (- .basic_{line}; jump basic_{dest}; -). | |
When play begins: | |
10 PRINT "Hello."; | |
20 GOTO 40; | |
30 PRINT "This is never printed."; |
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#!/Applications/Xcode6-Beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swift -i -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk | |
import Foundation | |
class JSON { | |
struct Path: Printable { | |
enum Element { | |
case Index(Int) | |
case Key(String) |
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import UIKit | |
class GenericTVCDelegate<A> : NSObject, UITableViewDataSource { | |
var cellCreator:A->UITableViewCell | |
var data:[A] | |
init(cellCreator:A->UITableViewCell, data:[A]) { | |
self.cellCreator = cellCreator | |
self.data = data | |
} | |
//} |
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static inline CGColorSpaceRef GetDeviceGrayScaleColorSpace(void) | |
{ | |
static CGColorSpaceRef deviceGrayscaleSpace = NULL; | |
if (deviceGrayscaleSpace == NULL) | |
deviceGrayscaleSpace = CGColorSpaceCreateDeviceGray(); | |
return deviceGrayscaleSpace; | |
} | |
static inline CGContextRef CreateGrayScaleCGBitmapContextForWidthAndHeight(void *data, | |
unsigned int width, |
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On April 5 2012, #0x10c-dev agreed to the following standard ABI: | |
- Registers A, B, C are clobberable across calls | |
- Registers I, J, X, Y, Z are preserved across calls | |
- Return in A | |
- J is used for base stack pointer (preserving the value of SP before allocating data for locals) |
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// clang -framework Foundation -fobjc-arc -O3 test.m | |
#import <Foundation/Foundation.h> | |
@interface Slice : NSObject | |
@property NSInteger start; | |
@property NSInteger length; | |
@end | |
@implementation Slice |
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module FoobarE | |
import Effects | |
import Effect.State | |
import Effect.StdIO | |
namespace Lib | |
MyLib : Type -> Type | |
MyLib rTy = Eff rTy ['libstate ::: STATE (List Nat), STDIO] |
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