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using System; | |
namespace PixelVision.Engine.Chips.Graphics.Sprites | |
{ | |
public interface ITextureData | |
{ | |
int width { get; } | |
int height { get; } | |
int GetPixel(int x, int y); | |
void SetPixel(int x, int y, int value); |
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// | |
// Copyright (c) Jesse Freeman. All rights reserved. | |
// | |
// Licensed under the Microsoft Public License (MS-PL) License. | |
// See LICENSE file in the project root for full license information. | |
// | |
// Contributors | |
// -------------------------------------------------------- | |
// This is the official list of Pixel Vision 8 contributors: | |
// |
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// | |
// Copyright (c) Jesse Freeman. All rights reserved. | |
// | |
// Licensed under the Microsoft Public License (MS-PL) License. | |
// See LICENSE file in the project root for full license information. | |
// | |
// Contributors | |
// -------------------------------------------------------- | |
// This is the official list of Pixel Vision 8 contributors: | |
// |
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using System; | |
using Microsoft.Xna.Framework; | |
using Microsoft.Xna.Framework.Graphics; | |
using PixelVisionRunner; | |
using PixelVisionSDK; | |
using PixelVisionSDK.Utils; | |
namespace MonoGameRunner.Data | |
{ | |
public class DisplayTarget : IDisplayTarget |
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{name = Back, keyCode = 8, char = "!"}, | |
{name = Tab, keyCode = 9, char = "@"}, | |
{name = Enter, keyCode = 13, char = "#"}, | |
{name = Escape, keyCode = 27, char = "$"}, | |
{name = Space, keyCode = 32, char = "%"}, | |
{name = Left, keyCode = 37, char = "^"}, | |
{name = Up, keyCode = 38, char = "&"}, | |
{name = Right, keyCode = 39, char = "*"}, | |
{name = Down, keyCode = 40, char = "("}, | |
{name = Delete, keyCode = 46, char = ")"}, |
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local startValue = 0 | |
local handValue = {} | |
local timeDelay = 1 | |
local timeCount = 0 | |
local cursorPos = 0 | |
local gameOver = true | |
local BLACK, WHITE, GREY = 32, 51, 27 | |
function PadNumber(value, length) | |
return string.format("%0"..length.."d", value) |
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Mono: Config attempting to parse: './mono/config'. | |
Mono: Config attempting to parse: '/home/parallels/.mono/config'. | |
Mono: process_set_name: using [Pixel Vision 8 Runner.exe] as prog name | |
Mono: mono_w32handle_new: create Process handle 0x1f82d50 | |
Mono: Assembly Loader probing location: '/home/parallels/Desktop/Pixel Vision 8 Runner-Linux/mscorlib.dll'. | |
Mono: Image addref mscorlib[0x1f948e0] -> /home/parallels/Desktop/Pixel Vision 8 Runner-Linux/mscorlib.dll[0x1f93350]: 2 | |
Mono: Prepared to set up assembly 'mscorlib' (/home/parallels/Desktop/Pixel Vision 8 Runner-Linux/mscorlib.dll) | |
Mono: Assembly Loader loaded assembly from location: '/home/parallels/Desktop/Pixel Vision 8 Runner-Linux/mscorlib.dll'. | |
Mono: Config attempting to parse: '/home/parallels/Desktop/Pixel Vision 8 Runner-Linux/mscorlib.dll.config'. | |
Mono: Config attempting to parse: './mono/assemblies/mscorlib/mscorlib.config'. |
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Microsoft (R) Build Engine version 15.6.0.0 (xplat-master/ca830585 Sun Mar 25 19:24:09 EDT 2018) for Mono | |
Copyright (C) Microsoft Corporation. All rights reserved. | |
/Library/Frameworks/Mono.framework/Versions/5.10.1/lib/mono/msbuild/15.0/bin/MSBuild.dll /p:Configuration=Release /t:Build /v:diag ./Desktop.csproj | |
Build started 7/23/2018 11:13:00 AM. | |
Environment at start of build: | |
LANG = en_US.UTF-8 | |
TERM = xterm-256color | |
TERM_PROGRAM = Apple_Terminal | |
SHLVL = 1 |
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<?xml version="1.0" encoding="utf-8"?> | |
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" /> | |
<PropertyGroup> | |
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |
<ProductVersion>8.0.30703</ProductVersion> | |
<SchemaVersion>2.0</SchemaVersion> | |
<ProjectGuid>{A931DB73-1032-4087-8371-FB3744ADFA0D}</ProjectGuid> | |
<OutputType>WinExe</OutputType> |
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Microsoft (R) Build Engine version 15.7.177.53362 for .NET Framework | |
Copyright (C) Microsoft Corporation. All rights reserved. | |
C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\MSBuild\15.0\bin\msbuild.exe /p:Configuration=Release /p:PackageTargetPlatforms=Itchio /t:BuildGamePackages /v:diag C:\Users\jessefreeman\Documents\PublishTest\PublishTest.csproj | |
Build started 7/16/2018 8:54:41 AM. | |
Environment at start of build: | |
ALLUSERSPROFILE = C:\ProgramData | |
APPDATA = C:\Users\jessefreeman\AppData\Roaming | |
CommandPromptType = Native | |
CommonProgramFiles = C:\Program Files (x86)\Common Files |