[어필치 반영]
- 덱 센터스킬
- 카드 1 보컬 스탯 카드 1 댄스 스탯 카드 1 비주얼 스탯
- 카드 2 보컬 스탯 카드 2 댄스 스탯 카드 2 비주얼 스탯
/* https://dl.dropboxusercontent.com/u/16142350/ProbSolving2016/chap03/practice01.pdf */ | |
#include <stdio.h> | |
#define O_SIZE_MAX 100 | |
#define O_PNONE 0 | |
#define O_PBLACK 1 | |
#define O_PWHITE 2 | |
int bsize; | |
int bgame[O_SIZE_MAX][O_SIZE_MAX]; |
/** | |
* | |
* ADT: Binary search tree | |
* Definition | |
* | |
* http://github.com/kdzlvaids/algorithm | |
* | |
*/ | |
#include <stdlib.h> |
#include <linux/module.h> | |
#include <linux/version.h> | |
#include <linux/kernel.h> | |
#include <linux/types.h> | |
#include <linux/kdev_t.h> | |
#include <linux/fs.h> | |
#include <linux/device.h> | |
#include <linux/cdev.h> | |
#include <asm/uaccess.h> | |
#include <linux/slab.h> /** kmalloc() */ |
[어필치 반영]
#include <iostream> | |
#include <fstream> | |
#include <map> | |
//#define FLAG_USE_STRUCT | |
namespace algorithm | |
{ | |
class Huffman |
b1 3 1 | |
a9 3 1 | |
af 3 1 | |
a7 3 1 | |
a1 3 1 | |
97 3 1 | |
ad 3 1 | |
85 3 1 | |
a5 3 1 | |
9f 3 1 |
#ifndef ALGORITHM_HEAP_H_ | |
#define ALGORITHM_HEAP_H_ 1 | |
#include <functional> | |
#include <utility> | |
#include <vector> | |
#include <iostream> | |
namespace algorithm | |
{ |
int i; | |
int var[] = { 1, 3, 2, 4, 6, 5 }; | |
int * varptr = var; | |
int odd = 0, nonodd = 0; | |
for(i = 0; i < sizeof(var) / sizeof(int); ++i) | |
(*(varptr + i) % 2 == 0) ? nonodd += *(varptr + i) : odd += *(varptr + i); |
This will resolve the black screen which occurs while booting, or the screen freezing which is occurred by nouveau.
default partial alphanumeric_keys modifier_keys | |
xkb_symbols "pc105" { | |
key <ESC> { [ Escape ] }; | |
// The extra key on many European keyboards: | |
key <LSGT> { [ less, greater, bar, brokenbar ] }; | |
// The following keys are common to all layouts. | |
key <BKSL> { [ backslash, bar ] }; |