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@jonathantorres
jonathantorres / HoverCamera.as
Created September 25, 2012 04:38
Point Light & HoverCamera in Away3D
package com.jonathantorres.practices
{
import away3d.cameras.Camera3D;
import away3d.controllers.HoverController;
import away3d.debug.AwayStats;
import away3d.entities.Mesh;
import away3d.lights.PointLight;
import away3d.materials.ColorMaterial;
import away3d.materials.lightpickers.StaticLightPicker;
import away3d.primitives.CubeGeometry;
@jonathantorres
jonathantorres / InteractiveCube.as
Created September 25, 2012 03:16
A simple cube in Away3D
package com.jonathantorres.practices
{
import away3d.entities.Mesh;
import away3d.materials.TextureMaterial;
import away3d.primitives.CubeGeometry;
import away3d.textures.BitmapTexture;
import away3d.utils.Cast;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
@jonathantorres
jonathantorres / AwayTemplate.as
Created September 23, 2012 01:48
Some basic primitives in Away3D
package com.jonathantorres.practices
{
import flash.events.Event;
import away3d.containers.View3D;
import away3d.cameras.Camera3D;
import away3d.containers.Scene3D;
import flash.display.Sprite;
/**
* @author Jonathan Torres
@jonathantorres
jonathantorres / wall_of_planes.html
Created February 21, 2012 02:44
Wall of planes in three.js
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Wall of Planes</title>
<meta name="description" content="" />
<meta name="keywords" content="" />
<meta name="robots" content="" />
@jonathantorres
jonathantorres / tick_test.html
Created February 17, 2012 04:15
Tick Test on Easel JS
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Tick Test</title>
<style type="text/css" media="screen">
html, body { margin: 0; padding: 0; overflow: hidden; }
#main { margin: 0px; padding: 0px; }
</style>
@jonathantorres
jonathantorres / CoolCircle.as
Created January 31, 2012 04:44
A circle of circles in Away3D
package com.practices.onaway
{
import away3d.containers.ObjectContainer3D;
import away3d.core.base.Vertex;
import away3d.debug.AwayStats;
import away3d.primitives.Sphere;
import flash.events.Event;
/**
@jonathantorres
jonathantorres / PrimitivesDemo
Created January 22, 2012 19:55
See some default primitives of Away3D
package com.practices.onaway.chapter2
{
import away3d.primitives.GeodesicSphere;
import away3d.primitives.Triangle;
import away3d.primitives.Torus;
import away3d.primitives.SeaTurtle;
import away3d.primitives.Plane;
import away3d.primitives.Cylinder;
import away3d.primitives.Cube;
import away3d.primitives.Cone;
package com.examples.navigationmodel.controller
{
import com.examples.navigationmodel.model.NavigationModel;
import org.robotlegs.mvcs.SignalCommand;
import flash.display.Sprite;
/**
* @author Jonathan Torres
*/
package com.examples.navigationmodel.view.mediator
{
import com.examples.navigationmodel.signals.SectionChangeSignal;
import com.examples.navigationmodel.view.sections.AboutSection;
import com.examples.navigationmodel.view.sections.ContactSection;
import com.examples.navigationmodel.view.sections.HomeSection;
import com.examples.navigationmodel.view.sections.PortfolioSection;
import com.examples.navigationmodel.view.ui.Navigation;
import com.examples.navigationmodel.view.ui.NavigationButton;
package com.examples.navigationmodel.model
{
import flash.display.Sprite;
import org.robotlegs.mvcs.Actor;
/**
* @author Jonathan Torres
*/