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Object class > Cat class > (inheritance) Van Kedisi class, Mavi Rus Kedisi class, Fars Kedisi class | |
Object class > Car class > (inheritance) Mercedes class, Audi Kedisi class, Renault class | |
Object class > Human class > ... | |
Object class > Tree class > ... |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Progress Bar</title> | |
<style> | |
.progressBar { | |
width: 75%; |
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// stick değişkenleri | |
var stickLeft = document.getElementById('stickLeft'); | |
var stickRight = document.getElementById('stickRight'); | |
// ball değişkenleri | |
var ball = document.getElementById('ball'); | |
// puan değişkenleri | |
var scoreLeft = 0; | |
var scoreRight = 0; |
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// function gameLoop... | |
if(parseInt(ball.style.left) <= 0){ | |
if(++scoreRight === 5){ | |
alert('2. oyuncu kazandı.'); | |
scoreRight = 0; | |
scoreLeft = 0; | |
document.getElementById('scoreLeft').innerHTML = scoreLeft; | |
} | |
document.getElementById('scoreRight').innerHTML = scoreRight; | |
gameChain(); |
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function gameChain(){ | |
ball.style.top = window.innerHeight/2 + 'px'; | |
ball.style.left = (window.innerWidth/2) - (16/2) + 'px'; | |
var rnd = Math.random()*4+2; | |
if(Math.random()*1 > 0.5){ | |
rnd *= -1; | |
} |
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//gameLoop function.... | |
if(parseInt(ball.style.left) <= 0){ | |
scoreRight++; | |
document.getElementById('scoreRight').innerHTML = scoreRight; | |
gameChain(); | |
} | |
if(parseInt(ball.style.left) + 16 >= window.innerWidth){ | |
scoreLeft++; | |
document.getElementById('scoreLeft').innerHTML = scoreLeft; |
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if(parseInt(ball.style.left) <= 0){ | |
scoreRight++; | |
document.getElementById('scoreRight').innerHTML = scoreRight; | |
} |
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if(parseInt(ball.style.left) + 16 >= window.innerWidth){ | |
scoreLeft++; | |
document.getElementById('scoreLeft').innerHTML = scoreLeft; | |
} |
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// stick değişkenleri | |
var stickLeft = document.getElementById('stickLeft'); | |
var stickRight = document.getElementById('stickRight'); | |
// ball değişkenleri | |
var ball = document.getElementById('ball'); | |
stickLeft.style.top = window.innerHeight/2 + 'px'; | |
stickRight.style.top = window.innerHeight/2 + 'px'; | |
ball.style.top = window.innerHeight/2 + 'px'; | |
ball.style.left = (window.innerWidth/2) - (16/2) + 'px'; |
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// top sağ ve sol çubuklara çarparsa, Y ekseninde geri seksin | |
if(parseInt(ball.style.left) <= 0 + 16 && parseInt(ball.style.top) >= parseInt(stickLeft.style.top) && parseInt(ball.style.top) <= parseInt(stickLeft.style.top) + 85){ | |
ballLeft *= -1; | |
}else if(parseInt(ball.style.left) + 16 >= window.innerWidth - 12 && parseInt(ball.style.top) >= parseInt(stickRight.style.top) && parseInt(ball.style.top) <= parseInt(stickRight.style.top) + 85){ | |
ballLeft *= -1; | |
} |
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