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# JamPlus script | |
SubDir TOP ; | |
DEPCACHE.standard = ../bin/data/depcache ; | |
# Global paths | |
PATH_DATA = "../bin/data" ; | |
PATH_CONTENT = "../content" ; |
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import sys | |
import random | |
def GeneratePointsInsideSphere(num_points) : | |
points = [] | |
for i in range(num_points) : | |
while True : | |
x = random.uniform(-1,1) |
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import sys | |
import random | |
def GeneratePointsInsideDisc(num_points) : | |
points = [] | |
for i in range(num_points) : | |
while True : | |
x = random.uniform(-1,1) |
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$ time ./test_release | |
Building configurations... | |
Running action 'test'... | |
running time : 5.01 | |
789 tests passed, 0 failed | |
Done. | |
real 0m5.079s | |
user 0m0.539s | |
sys 0m4.531s |
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# HG changeset patch | |
# User Yuriy O'Donnell <yuriyo@gmail.com> | |
# Date 1336346476 -3600 | |
# Node ID 9abcac50982464079bc7ef681fa6dccefceeb704 | |
# Parent 1c40bd936d1f6f919f1e9bc9225621b4f9e38aad | |
luajit 2.0 varargs compatibility fix | |
diff --git a/src/base/globals.lua b/src/base/globals.lua | |
--- a/src/base/globals.lua | |
+++ b/src/base/globals.lua |
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How to compile BRDF Explorer for Windows | |
======================================== | |
Use this code https://github.com/wdas/brdf.git | |
The following external dependencies are required (versions are ones that I used, other might also work): | |
- Qt 4.8.1 | |
- GLEW 1.9.0 | |
- ZLib 1.2.5 | |
- GLUT 3.7 | |
All external dependencies except Qt are packaged here: https://dl.dropbox.com/u/1010228/brdf-depends-win32.zip |
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diff --git a/source/reversez.cpp b/source/reversez.cpp | |
index eb061ff..81b165d 100644 | |
--- a/source/reversez.cpp | |
+++ b/source/reversez.cpp | |
@@ -10,6 +10,8 @@ | |
#include <Rush/MathPlane.h> | |
#include <Rush/UtilTimer.h> | |
+#include <math.h> | |
+ |
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#include <cstdio> | |
#include <string> | |
#include <GLES2/gl2.h> | |
#include <tr1/memory> | |
#include <ppapi/cpp/instance.h> | |
#include <ppapi/cpp/module.h> | |
#include <ppapi/cpp/var.h> | |
#include <ppapi/gles2/gl2ext_ppapi.h> | |
#include <ppapi/c/ppb_opengles.h> |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>NaCl Test</title> | |
<script type="text/javascript"> | |
ApplicationModule = null; // Global application object. | |
statusText = 'NO-STATUS'; | |
// Indicate load success. |
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Texture2D<uint> input : register( t0 ); | |
RWTexture2D<float4> output : register( u0 ); | |
static const uint rastafont8x8_bitmap[] = | |
{ | |
0x00000000,0x00000000,0x0c1e1e0c,0x000c000c,0x00363636,0x00000000,0x367f3636,0x0036367f, | |
0x1e033e0c,0x000c1f30,0x18336300,0x0063660c,0x6e1c361c,0x006e333b,0x00030606,0x00000000, | |
0x06060c18,0x00180c06,0x18180c06,0x00060c18,0xff3c6600,0x0000663c,0x3f0c0c00,0x00000c0c, | |
0x00000000,0x060c0e00,0x3f000000,0x00000000,0x00000000,0x000c0c00,0x0c183060,0x00010306, | |
0x3f3b331e,0x001e3337,0x0c0c0f0c,0x003f0c0c,0x1c30331e,0x003f3306,0x1c30331e,0x001e3330, |