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Example of Guava-based equals, hashCode, toString implementations
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The goal of this is to have an easily-scannable reference for the most common syntax idioms in C# and Rust so that programmers most comfortable with C# can quickly get through the syntax differences and feel like they could read and write basic Rust programs.
What do you think? Does this meet its goal? If not, why not?
I genuinely wish I understood the appeal of unityped languages better.
Can someone who really knows both well-typed and unityped explain?
I think the terms well-typed and unityped are a bit of question-begging here (you might as well say good-typed versus bad-typed), so instead I will say statically-typed and dynamically-typed.
I'm going to approach this article using Scala to stand-in for static typing and Python for dynamic typing. I feel like I am credibly proficient both languages: I don't currently write a lot of Python, but I still have affection for the language, and have probably written hundreds of thousands of lines of Python code over the years.
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Windows bat script to vendorize a github repo in a vendor subfolder of a go project
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