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// 0(45) : error C7011: implicit cast from "float" to "int" | |
#version 120 | |
uniform vec4 vs_uniforms_vec4[12]; | |
uniform float vpFlip; | |
const vec4 vs_c12 = vec4(0.5, 0.159154935, 0.25, 6.283185478); | |
const vec4 vs_c13 = vec4(-3.141592739, -0.000000252, 0.00002476, -0.001388839); | |
const vec4 vs_c14 = vec4(0.041666641, 1.0, 0.0, 0.0); | |
vec4 vs_r0; | |
vec4 vs_r1; |
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@if [%6]==[] goto error | |
@goto ok | |
:error | |
@echo USAGE: video2gif START_TIME DURATION WIDTH FRAME_RATE (DITHER_OPTIONS) (CROP_RECTANGLE width:height:x:y) (EQ_OPTIONS) INPUT OUTPUT | |
@goto end | |
:ok | |
@set PALETTE="%TEMP%\palette.png" |
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function (a) { | |
var _window = this, g2 = '', g3 = 0, g5 = {}, stringJoin = function () { | |
return a.makeArray(arguments).join(''); | |
}; | |
g5.contentType = 'application/json', g5.dataType = 'json', g5.type = 'POST'; | |
var f5 = function (a, b, c, d) { | |
var f3 = function () { | |
d() ? f6(a) : (a !== 4001 && (b += c), g4(2, b)); | |
}; | |
g4(f3, b); |
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[ProtoContract] | |
public partial class GameState { | |
public const int MinimumFormatVersion = 29; | |
public const int CurrentFormatVersion = 30; | |
[ProtoMember(1, IsRequired = true)] | |
public readonly int FormatVersion; | |
[ProtoMember(2, IsRequired = true)] | |
public readonly MersenneTwister.Snapshot RNG; | |
[ProtoMember(3, IsRequired = true)] |
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const instance = new WebAssembly.Instance(wasmModule, {}); | |
const { count } = instance.exports; | |
var limit = 50000; | |
var speed = 100; | |
var res = null; | |
for (i = 0; i < limit; i += speed) { | |
try { | |
res = count(i, 0); |
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(function () { | |
this.i18n = { | |
/* | |
Strings for japanese can be added like so: | |
"name": { | |
"en": "Romaji" | |
}, | |
-> |
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1>CoreCompile: 1> E:\Visual Studio 2017\MSBuild\15.0\Bin\Roslyn\csc.exe | |
/noconfig /unsafe+ /nowarn:1701,1702,2008 /nostdlib+ /platform:x86 | |
/errorreport:prompt /warn:4 /define:DEBUG /errorendlocation | |
/preferreduilang:en-US /highentropyva+ /reference:"C:\Program Files | |
(x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.6\mscorlib.dll" | |
/reference:"C:\Program Files (x86)\Reference | |
Assemblies\Microsoft\Framework\.NETFramework\v4.6\System.Core.dll" | |
/reference:"C:\Program Files (x86)\Reference | |
Assemblies\Microsoft\Framework\.NETFramework\v4.6\System.dll" /debug+ | |
/debug:full /optimize- /out:obj\x86\Debug\FNA.dll /ruleset:"E:\Visual Studio |
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{ | |
"NamedVariables": { | |
"Velocity.Constant": { | |
"ValueType": "Microsoft.Xna.Framework.Vector3", | |
"Bezier": { | |
"Mode": 513, | |
"Count": 2, | |
"MinValue": 0.0, | |
"MaxValue": 7.549999, | |
"A": "-36.10164, -67.20737, 0", |
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// Machine-generated from 'C:\Users\Katelyn\Desktop\particle demo\bear.lumined' | |
using System; | |
using Squared.Illuminant.Particles; | |
using Microsoft.Xna.Framework; | |
using C_RS = Squared.Render.Convenience.RenderStates; | |
using G_BS = Microsoft.Xna.Framework.Graphics.BlendState; | |
namespace Squared.Illuminant.Compiled { |
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kate@reeir-debian2:~/Projects/mono/mcs/build$ tail -f compiler-server.log | |
at Microsoft.CodeAnalysis.CSharp.Syntax.InternalSyntax.LanguageParser..ctor (Microsoft.CodeAnalysis.CSharp.Syntax.InternalSyntax.Lexer lexer, Microsoft.CodeAnalysis.CSharp.CSharpSyntaxNode oldTree, System.Collections.Generic.IEnumerable`1[T] changes, Microsoft.CodeAnalysis.CSharp.Syntax.InternalSyntax.LexerMode lexerMode, System.Threading.CancellationToken cancellationToken) [0x0000b] in <d6728d536b884cd2af1698e1ee49045c>:0 | |
at Microsoft.CodeAnalysis.CSharp.CSharpSyntaxTree.ParseText (Microsoft.CodeAnalysis.Text.SourceText text, Microsoft.CodeAnalysis.CSharp.CSharpParseOptions options, System.String path, System.Threading.CancellationToken cancellationToken) [0x00024] in <d6728d536b884cd2af1698e1ee49045c>:0 | |
at Microsoft.CodeAnalysis.CSharp.SyntaxFactory.ParseSyntaxTree (Microsoft.CodeAnalysis.Text.SourceText text, Microsoft.CodeAnalysis.ParseOptions options, System.String path, System.Threading.CancellationToken cancellationToke |