Examples here use the default settings, see the VidStab readme on GitHub for more advanced instructions.
Here's an example video I made
brew install ffmpeg --with-libvidstab
Examples here use the default settings, see the VidStab readme on GitHub for more advanced instructions.
Here's an example video I made
brew install ffmpeg --with-libvidstab
package com.zly.widget.behavior; | |
/** | |
* Created by zhuleiyue on 2017/3/7. | |
*/ | |
class AppBarLayoutOverScrollViewBehavior(context: Context?, attrs: AttributeSet?) : AppBarLayout.Behavior(context, attrs) { | |
private var targetHeight = 500f |
#!/bin/bash | |
ADB_PATH="/Users/lee/Library/Android/sdk/platform-tools" | |
PACKAGE_NAME="com.yourcompany.app" | |
DB_NAME="default.realm" | |
DESTINATION_PATH="/Users/lee/Downloads/${DB_NAME}" | |
NOT_PRESENT="List of devices attached" | |
ADB_FOUND=`${ADB_PATH}/adb devices | tail -2 | head -1 | cut -f 1 | sed 's/ *$//g'` | |
if [[ ${ADB_FOUND} == ${NOT_PRESENT} ]]; then | |
echo "Make sure a device is connected" | |
else |
Originall From: Posted 2015-05-29 http://ubwg.net/b/full-list-of-ffmpeg-flags-and-options | |
This is the complete list that’s outputted by ffmpeg when running ffmpeg -h full. | |
usage: ffmpeg [options] [[infile options] -i infile]… {[outfile options] outfile}… | |
Getting help: | |
-h — print basic options | |
-h long — print more options | |
-h full — print all options (including all format and codec specific options, very long) |
import android.hardware.Sensor; | |
import android.hardware.SensorEvent; | |
import android.hardware.SensorEventListener; | |
import android.hardware.SensorManager; | |
import android.media.ExifInterface; | |
/** | |
* Created by abdelhady on 9/23/14. | |
* | |
* to use this class do the following 3 steps in your activity: |
import android.animation.Animator; | |
import android.animation.TimeInterpolator; | |
import android.annotation.TargetApi; | |
import android.graphics.Color; | |
import android.os.Build; | |
import android.support.annotation.NonNull; | |
import android.util.Log; | |
import android.view.MotionEvent; | |
import android.view.View; | |
import android.view.ViewAnimationUtils; |
package tv.freenet.selfcare.extensions | |
import android.os.Binder | |
import android.os.Bundle | |
import android.os.Parcelable | |
import androidx.core.app.BundleCompat | |
import androidx.fragment.app.Fragment | |
import org.parceler.ParcelWrapper | |
import org.parceler.Parcels |
/** | |
* Copyright 2016 Ali Muzaffar | |
* <p/> | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* <p/> | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* <p/> | |
* Unless required by applicable law or agreed to in writing, software |
#!/bin/bash | |
# Rename all directories. This will need to be done first. | |
# Process each directorys contents before the directory itself | |
find * -depth -type d | while read x | |
do | |
# Translate Caps to Small letters | |
y=$(echo "$x" | tr '[A-Z ]' '[a-z_]'); | |
# create directory if it does not exit | |
if [ ! -d "$y" ]; then |
One of the best ways to investigate a problematic Xamarin.Android Binding is to first ensure you have the proper tooling available: