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// | |
// TCHorizontalSelectorView.m | |
// TwinCodersLibrary | |
// | |
// Created by Guillermo Gutiérrez on 16/01/13. | |
// Copyright (c) 2013 TwinCoders S.L. All rights reserved. | |
// | |
#import <UIKit/UIKit.h> |
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/* | |
* Most NSString instances will actually be __NSCFString instances, so here are both NSString and __NSCFString implementations. | |
* If you know how to create an NSString instance whose class is actually NSString please let me know. | |
* Other possible concrete subclasses of NSString are: NSConstantString, __NSCFConstantString, NSPathStore2, NSSimpleCString and __NSLocalizedString. | |
*/ | |
// CoreFoundation.framework 635.19.0 (Mac OS X 10.7.3) | |
@implementation NSObject | |
- (BOOL) isNSString__ |
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#import <UIKit/UIKit.h> | |
#import <ImageIO/ImageIO.h> | |
#import <MobileCoreServices/MobileCoreServices.h> | |
static UIImage *frameImage(CGSize size, CGFloat radians) { | |
UIGraphicsBeginImageContextWithOptions(size, YES, 1); { | |
[[UIColor whiteColor] setFill]; | |
UIRectFill(CGRectInfinite); | |
CGContextRef gc = UIGraphicsGetCurrentContext(); | |
CGContextTranslateCTM(gc, size.width / 2, size.height / 2); |
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// | |
// ViewController.m | |
// AVPlayerCaching | |
// | |
// Created by Anurag Mishra on 5/19/14. | |
// Sample code to demonstrate how to cache a remote audio file while streaming it with AVPlayer | |
// | |
#import "ViewController.h" | |
#import <AVFoundation/AVFoundation.h> |
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import Foundation | |
public class Storage { | |
fileprivate init() { } | |
enum Directory { | |
// Only documents and other data that is user-generated, or that cannot otherwise be recreated by your application, should be stored in the <Application_Home>/Documents directory and will be automatically backed up by iCloud. | |
case documents | |
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# Copyright (c) 2015 Bent Cardan | |
# Permission is hereby granted, free of charge, to any person obtaining a copy | |
# of this software and associated documentation files (the "Software"), | |
# to deal in the Software without restriction, including without limitation | |
# the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
# and/or sell copies of the Software, and to permit persons to whom | |
# the Software is furnished to do so, subject to the following conditions: |
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// | |
// MyMetalWaterfall.swift | |
// version 0.1.104 | |
// | |
// Demonstrates using a MetalKit compute shader to render a live waterfall | |
// RGB spectrogram bitmap from iOS RemoteIO audio input into a UIView | |
// | |
// This is a single file iOS app (it only compiles for iOS devices, not the Simulator) | |
// | |
// It includes AppDelegate for a minimal demonstration app |
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// | |
// AsynchronousOperation.swift | |
// | |
// Created by Vasily Ulianov on 09.02.17. | |
// Copyright © 2017 Vasily Ulianov. All rights reserved. | |
// | |
import Foundation | |
/// Subclass of `Operation` that add support of asynchronous operations. |
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- (UIImage *)compressImage:(UIImage *)image{ | |
float actualHeight = image.size.height; | |
float actualWidth = image.size.width; | |
float maxHeight = 600.0; | |
float maxWidth = 800.0; | |
float imgRatio = actualWidth/actualHeight; | |
float maxRatio = maxWidth/maxHeight; | |
float compressionQuality = 0.5;//50 percent compression | |
if (actualHeight > maxHeight || actualWidth > maxWidth) { |
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// | |
// main.swift | |
// findsize | |
// | |
// Created by Ray Fix on 2/6/16. | |
// Copyright © 2016 Neko Labs. All rights reserved. | |
// | |
import Foundation |
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