I hereby claim:
- I am kiosion on github.
- I am kiosion (https://keybase.io/kiosion) on keybase.
- I have a public key ASBjnQKJjnJzCkDlnP3u3u5xQdJkaOBbvD90Rfg460g_SQo
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
Here's how I fixed IntelliJ IDEA opening to a grey/null screen while running under bspwm or other tiling WM's. According to this section in bspwm's page on the Arch Wiki, it's an issue with the way some Java programs respond to tiling WM's. There are several fixes and pages listed there; below is what I found to work best, YMMV.
sudo pacman -S jdk11-openjdk wmname
archlinux-java jdk11-openjdk
using UnityEngine; | |
using UnityEditor; | |
public class MeshInfo : EditorWindow { | |
private int vertexCount; | |
private int submeshCount; | |
private int totalTriangleCount; | |
private int triangleCount; | |
private int uvChannels; | |
private int blendShapesCount; |
// ==UserScript== | |
// @name Grailed Modal Keyhandler | |
// @namespace https://www.grailed.com/ | |
// @version 0.1 | |
// @description Handle keypresses in image modals like should be fucking done by default :) | |
// @author Kiosion | |
// @match https://www.grailed.com/* | |
// @icon https://www.google.com/s2/favicons?sz=64&domain=grailed.com | |
// @grant none | |
// ==/UserScript== |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEngine; | |
using UnityEditor; | |
public class ArmatureAssignment: EditorWindow | |
{ | |
private int MeshCount = 1; |
Shader "Kio/DoubleSidedCutoutSurfaceShader" | |
{ | |
Properties | |
{ | |
_Color ("Color", Color) = (1,1,1,1) | |
_MainTex ("Albedo (RGB)", 2D) = "white" {} | |
_BumpMap ("Normal Map", 2D) = "bump" {} | |
_Glossiness ("Smoothness", Range(0,1)) = 0.5 | |
_Metallic ("Metallic", Range(0,1)) = 0.0 | |
_Cutoff ("Alpha Cutoff", Range(0,1)) = 0.5 |