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>>> PUBLIC_KEY = 'TkhL2k0lvpvb5KIiN8l0E1tcMAEguAXy8rPOheJfwkjUGdrWLZSJIr2Mv2Dnyhy1' | |
>>> SECRET_KEY = 'notmykey' | |
>>> ACCESS_TOKEN = 'alsonotmykey' | |
>>> disqus = DisqusAPI(SECRET_KEY, PUBLIC_KEY) | |
>>> disqus.users.details(access_token=ACCESS_TOKEN) | |
{'favicon': {'cache': 'https://securecdn.disqus.com/1373918630/images/favicon-default.png', | |
'permalink': 'https://disqus.com/api/forums/favicons/transformbusiness.jpg'}, | |
'founder': '61541387', | |
'id': 'transformbusiness', |
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upstream cuteletter{ | |
server 127.0.0.1:8000; | |
} | |
server { | |
listen 80; | |
listen 9001 default_server; | |
server_name www.cuteandfluffythings.com cuteandfluffythings.com; | |
access_log /var/log/nginx/cuteletter.access.log; |
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var collidables = new Collidables(); | |
function GameObject(){ | |
var x = 0; | |
var y = 0; | |
var width = 100; | |
var height = 100; | |
this.collidable = new Collidable({ | |
bounds: function(){ |
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var collidables = new Collidables(); | |
function GameObject(){ | |
this.collidable = new Collidable({ | |
get: function(){ | |
return new BoundingBox(this.x, | |
this.y, | |
this.x + this.width, | |
this.y + this.height); | |
}, |
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<script> | |
FB.getLoginStatus(function(response){ | |
if (response.status !== 'connected') { // User is not authed in. | |
top.location.href='https://www.facebook.com/dialog/oauth?' | |
+ 'client_id=522323317786421' | |
+ '&scope=publish_actions' | |
+ '&redirect_uri=https%3A%2F%2Fapps.facebook.com%2Feconavi%2Fredirect.php' | |
+ '&state=93300ac5f310956db957a99869ec8fab'; | |
} | |
}); |
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#Build a date range with the start of the previous/upcomming months. | |
now = timezone.now() | |
current_date = now.date() | |
months = [] | |
for month_adjust in range(-2, 3): | |
month = (now.month + month_adjust) % 12 | |
if month == 0: month = 12 | |
months.append(current_date.replace(month=month, day=1)) |
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#!/usr/bin/python | |
def de_specify_dirs(): | |
import os | |
for dir in os.listdir('./'): | |
if not os.path.isdir(dir): continue | |
path = os.path.join('./', dir) | |
if [ file for file in os.listdir(path) if file.endswith('.lut') ]: | |
continue | |
os.rename(path, path.replace(' ', '_')) |
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if (!Date.prototype.toISOString) { | |
Date.prototype.toISOString = function() { | |
function pad(n) { return n < 10 ? '0' + n : n } | |
return this.getUTCFullYear() + '-' | |
+ pad(this.getUTCMonth() + 1) + '-' | |
+ pad(this.getUTCDate()) + 'T' | |
+ pad(this.getUTCHours()) + ':' | |
+ pad(this.getUTCMinutes()) + ':' | |
+ pad(this.getUTCSeconds()) + 'Z'; | |
}; |
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import cProfile | |
def conditions_test(a): | |
if a == 1 or a == 2 or a == 3 or a == 4: | |
return | |
return | |
def in_test(a): | |
if a in (1, 2, 3, 4): |
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function checkMovementOrSomething(){ | |
var $element = $("thingy"); | |
var movementActions = [ | |
{target: 'wall', callback: function(game){ return false; }} | |
{target: 'ghost', callback: function(game){if(!game.hasPowerUp()){game.gameOver(); return false;}}}, | |
{target: 'bubble', callback: function(game){game.points++;game.removeBubble(x, y)}} | |
{target: 'power-up', callback: function(game){game.setPowerUp(true);}} | |
]; | |
for(var i=0; i< movementActions.length;i++){ | |
var action = movementActions[i]; |