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// ==UserScript== | |
// @name Steam Market History Export | |
// @author KorDen | |
// @version 0.2.3 | |
// @grant none | |
// @include *//steamcommunity.com/market/ | |
// ==/UserScript== | |
( function() { | |
$J('.pick_and_sell_button > .item_market_action_button').before('<a href="javascript:void(0)" class="item_market_action_button item_market_action_button_blue nodisable" onclick="exportMarketHistory();" id="exportHistoryBtn"><span class="item_market_action_button_edge item_market_action_button_left"></span><span class="item_market_action_button_contents" id="exportHistoryTxt">History Export</span><span class="item_market_action_button_edge item_market_action_button_right"></span><span class="item_market_action_button_preload"></span></a> '); |
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// ==UserScript== | |
// @name SCUD FastBan | |
// @version 0.2.0 | |
// @author KorDen | |
// @grant none | |
// @include *//steamcommunity.com/discussions/forum/* | |
// @include *//steamcommunity.com/groups/*/discussions/* | |
// @include *//steamcommunity.com/app/*discussions* | |
// @include *//steamcommunity.com/app/*/tradingforum* | |
// @include *//steamcommunity.com/workshop/discussions/* |
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// ==UserScript== | |
// @name SCUD MoreInfo | |
// @version 0.9.2 | |
// @author KorDen | |
// @grant none | |
// @include *//steamcommunity.com/discussions/forum/* | |
// @include *//steamcommunity.com/groups/*/discussions* | |
// @include *//steamcommunity.com/app/*discussions* | |
// @include *//steamcommunity.com/app/*/tradingforum* | |
// @include *//steamcommunity.com/workshop/discussions/* |
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#include <sourcemod> | |
#include <sdktools> | |
new g_offsCollisionGroup=-1; | |
public Plugin:myinfo = | |
{ | |
name = "BKS NoBlock", | |
author = "KorDen", | |
version = "1.0", | |
url = "dev,sky-play.ru" |
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public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon) | |
if (IsPlayerAlive(client) && (buttons & IN_JUMP) && !(GetEntityFlags(client) & FL_ONGROUND) && !(GetEntityMoveType(client) & MOVETYPE_LADDER) && (GetEntProp(client, Prop_Data, "m_nWaterLevel") <= 1)) | |
buttons &= ~IN_JUMP; |
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