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Katsuomi Kobayashi korinVR

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korinVR / KonamiCommand.cs
Last active December 16, 2021 01:08
Konami Code detector for Oculus Quest
public class KonamiCommand
{
readonly OVRInput.RawButton[] sequenceButtons =
{
OVRInput.RawButton.LThumbstickUp,
OVRInput.RawButton.LThumbstickUp,
OVRInput.RawButton.LThumbstickDown,
OVRInput.RawButton.LThumbstickDown,
OVRInput.RawButton.LThumbstickLeft,
OVRInput.RawButton.LThumbstickRight,
@korinVR
korinVR / SceneMenuGenerator.cs
Created April 20, 2022 00:54
Unity: Generate a quick scene-opening menu from the scene list of the Build Settings
using System.IO;
using System.Text;
using UnityEditor;
using UnityEngine;
// Generate a quick scene-opening menu from the scene list of the Build Settings.
// Usage: Open "Scene -> Generate Scene Menu..."
public static class SceneMenuGenerator
{
// Customize it appropriately.
@korinVR
korinVR / XRPluginManagementSettings.cs
Last active May 6, 2024 13:09
Enable and disable XR Plug-in Management plugins
using System;
using System.Linq;
using UnityEditor;
using UnityEditor.XR.Management;
using UnityEditor.XR.Management.Metadata;
namespace FrameSynthesis
{
public enum XRPlugin
{