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/** | |
* createGround() | |
* - name : Name of the new Ground | |
* - width : Width of the new Ground | |
* - height : Height of the new Ground | |
* - w_subdivisions : Number of Width's subdivisions in the new Ground | |
* - h_subdivisions : Number of Height's subdivisions in the new Ground | |
* - scene : Scene which contain the new Ground | |
* - updatable : | |
* |