Lua is a dynamically typed language. There are no type definitions in the language. All values carry their own type. All values in Lua are first-class values. This means that all values can be stored in variables, passed as arguments to other functions, and returned as results
There are eight basic types in Lua: nil, boolean, number, string, function, userdata, thread, and table.
The type table implements associative arrays, that is, arrays that can be indexed not only with numbers, but with any value (except nil). Tables can be heterogeneous; that is, they can contain values of all types (except nil).
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