Skip to content

Instantly share code, notes, and snippets.

@Integralist
Integralist / bootstrap.css
Created November 24, 2011 14:16
List of Twitter Bootstrap CSS classes
/*
* Scaffolding
* Basic and global styles for generating a grid system, structural layout, and page templates
* ------------------------------------------------------------------------------------------- */
.container
Sets a width of 940px which also centres the content (clears floated elements before/after)
.container-fluid
Sets a minimum width of 940px (clears floated elements before/after)
@joseluisq
joseluisq / terminal-git-branch-name.md
Last active June 10, 2024 15:03
Add Git Branch Name to Terminal Prompt (Linux/Mac)

Add Git Branch Name to Terminal Prompt (Linux/Mac)

image

Open ~/.bash_profile in your favorite editor and add the following content to the bottom.

# Git branch in prompt.

parse_git_branch() {
@mat
mat / Readme.markdown
Last active February 19, 2024 07:46
apple-app-site-association —with examples

“apple-app-site-association” file

One file for each domain, both www.example.com and example.com need separate files:

{
    "applinks": {
        "apps": [],
        "details": {
 "9JA89QQLNQ.com.apple.wwdc": {
@hollance
hollance / neural.c
Last active April 21, 2023 17:13
Playing with BNNS on macOS 10.12. The "hello world" of neural networks.
/*
The "hello world" of neural networks: a simple 3-layer feed-forward
network that implements an XOR logic gate.
The first layer is the input layer. It has two neurons a and b, which
are the two inputs to the XOR gate.
The middle layer is the hidden layer. This has two neurons h1, h2 that
will learn what it means to be an XOR gate.
@stinger
stinger / Swift3JSONStructs.swift
Last active May 26, 2023 10:58
Swift 3: JSON-serializable structs using protocols
//: # Swift 3: JSON-serializable structs using protocols
//: Most of the implementation is based on the code in [this blog post](http://codelle.com/blog/2016/5/an-easy-way-to-convert-swift-structs-to-json/)
import Foundation
//: ### Defining the protocols
protocol JSONRepresentable {
var JSONRepresentation: Any { get }
}
protocol JSONSerializable: JSONRepresentable {}
@mackuba
mackuba / wwdc16.md
Last active March 5, 2023 21:28
New stuff from WWDC 2016

Following the tradition from last year, here's my complete list of all interesting features and updates I could find in Apple's OSes, SDKs and developer tools that were announced at this year's WWDC. This is based on the keynotes, the "What's New In ..." presentations and some others, Apple's release notes, and blog posts and tweets that I came across in the last few weeks.

If for some reason you haven't watched the talks yet, I really recommend watching at least the "State of the Union" and the "What's New In" intros for the platforms you're interested in. The unofficial WWDC Mac app is great way to download the videos and keep track of what you've already watched.

If you're interested, here are my WWDC 2015 notes (might be useful if you're planning to drop support for iOS 8 now and start using some iOS 9 APIs).


OSX → macOS 10.12 Sierra

@darklight721
darklight721 / INSTRUCTIONS.md
Last active December 7, 2020 12:57
Using MobX with decorators in React Native

Using MobX with decorators in React Native

The following instructions should work with React Native v0.32:

  1. Install mobx libraries.

    npm install mobx --save
    npm install mobx-react --save
@chris-hatton
chris-hatton / TreeView.swift
Last active September 20, 2016 15:52
Weekend Playground fun: TreeView
import UIKit
typealias Bough = (rotation:CGFloat, length: CGFloat, scale: CGFloat, hue: CGFloat)
final class TreeView : UIView {
private let limit = 10
private let boughs : [Bough] = [
(rotation: -25, length: 85, scale: 0.75, hue: 0.04),
(rotation: 30, length: 100, scale: 0.65, hue: 0.02)
@lachlanhurst
lachlanhurst / GameViewController.h
Created March 10, 2017 08:11
Pulse effect in SceneKit - Objective C
//
// GameViewController.h
// pulseeffectobjectivec
//
// Created by Lachlan Hurst on 10/3/17.
// Copyright © 2017 Lachlan Hurst. All rights reserved.
//
#import <UIKit/UIKit.h>
#import <SceneKit/SceneKit.h>
@kravik
kravik / detect-face-landmarks.swift
Last active July 18, 2018 22:19
iOS 11 Vision. Face detection
import Vision
//1
let sourceImage = UIImage(named: "jony.jpg")
var resultImage = sourceImage
//2
let detectFaceRequest = VNDetectFaceLandmarksRequest { (request, error) in
//4
if let results = request.results as? [VNFaceObservation] {
//5
for faceObservation in results {