URL | Description |
---|---|
stbrumme/crc32 | Fast CRC32 |
https://bitbucket.org/wolfpld/etcpak | An etremely fast ETC compression utility |
electronicarts/dem-bones | An automated algorithm to extract the Linear Blend Skinning (LBS) with bone transformations from a set of example meshes |
chadmv/cmt | Personal Maya Tools |
anthonix/ffts | The Fastest Fourier Transform in the South |
nfrechette/acl | Animation Compression Library |
nfrechette/rtm | Realtime Math |
jemalloc/jemalloc | General purpose malloc(3) implementation |
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#include <amxmodx> | |
#include <cstrike> | |
#define NAME "Show team's money & primary weapons" | |
#define VERSION "1.4" | |
#define AUTHOR "kristi" | |
//#pragma tabsize 0 | |
#pragma semicolon 1 |
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#include <amxmodx> | |
#include <reapi> | |
#include <fun> | |
/* | |
digital00011.spr x1 (numbers) | |
digital11100.spr x1 (numbers) | |
weap1.spr x5 (primwpn, secwpn, nade1, nade2, nade3) | |
weap2.spr x2 ( (armor | headarmor), ( bomb | defkit) ) | |
arrow.spr (just the arrow) | |
*/ |
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// launch options: -dallow_third_party_software -novid -language bananagaming +clientport 27006 | |
con_enable "1" //Enables console | |
cl_autowepswitch "0" //Disable auto-weapon switch | |
cl_join_advertise "2" //Let friends join your community servers | |
cl_showloadout "1" | |
snd_mixahead "0.017" | |
snd_hrtf_distance_behind "35" | |
snd_headphone_pan_exponent "10.0" |
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// ========================================================================================= | |
// THIS FILE WAS GENERATED BY MIGI | |
// ========================================================================================= | |
// | |
// VScripts example, can be used on hosts to play around with entities. | |
// They use a language called Squirrel and have its most basic functionalities. | |
// For the rest use CS:GO's implementations listed bellow. | |
// Not much can be done without events, no way to add them to this system for now. | |
// | |
// Documentation: |
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""" | |
Analyse your CS:GO Match History Data | |
Original by DrMarioCSGO | |
https://pastebin.com/v5EVZMTq | |
https://www.reddit.com/r/GlobalOffensive/comments/qvdf4v/ | |
Requirements: | |
pip install pandas | |
pip install matplotlib |
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kenge1 3.1 kenge2 2.9 kenge3 4.4 neser 2.8 kurre 3.3332 |
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library("rvest") | |
library("anytime") | |
# From https://steamdb.info/app/730/patchnotes/ | |
patchnotes <- read_html("C:/Users/kristi/Documents/Counter-Strike_ Global Offensive (App 730) · Patches and Updates · SteamDB.html") | |
update_timestamps <- patchnotes %>% | |
html_nodes("tbody") %>% | |
.[[2]] %>% |
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// VULKAN[6] source bytes (39936) ref=5b6d78009026a5acc5e0a9f79e9b14dc | |
// SPIR-V source (39844), Glsl reflection with SPIRV-Cross, KhronosGroup | |
// D_BAKED_LIGHTING_FROM_LIGHTMAP == 1 | |
// D_COMPRESSED_NORMALS_AND_TANGENTS == 0 | |
// D_BLEND == 0 | |
// vs[0][20] | |
// ps[0](6) | |
// Stage: VS |
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//================================================================================================= | |
// Reconstructed with VRF - https://vrf.steamdb.info/ | |
//================================================================================================= | |
HEADER | |
{ | |
Description = "Shader used by the particle system"; | |
DevShader = true; | |
Version = 0; | |
} | |
MODES |
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