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VSWIZARD 7.0
Wizard=VsWizard.VsWizardEngine.14.0
Param="WIZARD_NAME = IllustratorSDKProject"
Param="RELATIVE_PATH = VCWizards\AppWiz\IllustratorSDK"
Param="WIZARD_UI = FALSE"
var c="0ワヲン゛゜6789EアイウエオABCDJカキクケコFGHIOサシスセソKLMNTタチツテトPQRSYナニヌネノUVWX/ハヒフヘホZ?!-★マミムメモ¥&♥☎・ヤ(ユ)ヨ*# ・5ラリルレロ1234".split(''),a=[],i=0,t="0120-208-802";$$("body")[0].innerHTML=$$("body")[0].innerHTML.replace(/".*?"/g,function(s){a.push(s);return "`"}).replace(t,"@").replace(/(\d\d)/g,function(s){return c[+s]}).replace(/`/g,function(s){return a[i++]}).replace("@",t)
class Program
{
static void Main(string[] args)
{
var r = new Random();
for (int i = 0; i < 10; i++)
{
var a = r.Next(1, 10);
var b = r.Next(1, 10);
Console.Write($"{a} + {b} = ");
void Update()
{
bool controllerConnected = OVRInput.IsControllerConnected(m_controller);
if ((controllerConnected != m_prevControllerConnected) || !m_prevControllerConnectedCached)
{
// (追加した行)
m_controller = OVRInput.GetActiveController();
m_modelOculusGoController.SetActive(controllerConnected && m_isOculusGo);