This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
ls /tmp/.X11-unix |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
.gradient (@color-from: #EEFF99, @color-to: #66EE33) { | |
background: #EEFF99; | |
background: -webkit-gradient(linear, 0 0, 0 bottom, from(@color-from), to(@color-to)); | |
background: -webkit-linear-gradient(@color-from, @color-to); | |
background: -moz-linear-gradient(@color-from, @color-to); | |
background: -ms-linear-gradient(@color-from, @color-to); | |
background: -o-linear-gradient(@color-from, @color-to); | |
background: linear-gradient(@color-from, @color-to); | |
-pie-background: linear-gradient(@color-from, @color-to); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Replace this: | |
$create_game_with_scene = :main_menu unless defined? $create_game_with_scene | |
# By: | |
$create_game_with_scene ||= :main_menu | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
require 'ray' | |
class BackgroundScene < Ray::Scene | |
def setup | |
@bg_color = Ray::Color.yellow | |
end | |
def render(win) | |
win.clear @bg_color | |
end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Suit | |
def red?; not black?; end | |
end | |
class Heart < Suit | |
def black?; false; end | |
end | |
class Diamond < Suit | |
def black?; false; end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
create_suit = lambda { |arg| | |
Class.new do | |
define_method :black? do arg end | |
end | |
} | |
Heart = create_suit.call(false) | |
Diamond = create_suit.call(false) | |
Club = create_suit.call(true) | |
Spade = create_suit.call(true) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
perl -e 'foreach $i (0..255) {printf("\e[38;5;$i"."m%03d\e[0m ",$i); }' |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
on :client_create do |c| | |
c.views.find { |view| c.focus if Subtlext::View.current == view } | |
end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[2012-02-09 20:37:47.754 +0200 INFO] Entered State: SmashAndGrab::States::EditLevel | |
FATAL ERROR - NoMethodError: undefined method `[]' for nil:NilClass | |
/usr/lib/ruby/gems/1.9.1/gems/smash_and_grab-0.0.6alpha/lib/smash_and_grab/map/tile.rb:95:in `type=' | |
/usr/lib/ruby/gems/1.9.1/gems/smash_and_grab-0.0.6alpha/lib/smash_and_grab/history/editor_actions/set_tile_type.rb:10:in `do' | |
/usr/lib/ruby/gems/1.9.1/gems/smash_and_grab-0.0.6alpha/lib/smash_and_grab/history/action_history.rb:42:in `do' | |
/usr/lib/ruby/gems/1.9.1/gems/smash_and_grab-0.0.6alpha/lib/smash_and_grab/states/edit_level.rb:128:in `update' | |
/usr/lib/ruby/gems/1.9.1/gems/chingu-0.9rc7/lib/chingu/game_state_manager.rb:280:in `update' | |
/usr/lib/ruby/gems/1.9.1/gems/chingu-0.9rc7/lib/chingu/window.rb:144:in `intermediate_update' | |
/usr/lib/ruby/gems/1.9.1/gems/chingu-0.9rc7/lib/chingu/window.rb:112:in `update' | |
/usr/lib/ruby/gems/1.9.1/gems/smash_and_grab-0.0.6alpha/lib/smash_and_grab/main.rb:90:in `<top (required)>' |
OlderNewer