Skip to content

Instantly share code, notes, and snippets.

View lTyl's full-sized avatar

Tyler Deren lTyl

View GitHub Profile
@lTyl
lTyl / CutsceneInterpreter.cs
Last active June 14, 2022 16:59
CutsceneInterpreter.cs
using System;
using System.Collections;
using UniRx;
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace Behaviours.Tests {
public enum CutsceneStatus {
Running,
@lTyl
lTyl / AudioSampler.cs
Created January 1, 2022 08:48
Simple script which can be used to update the state of an object (like animation) depending on AudioSource outout
using System;
using System.Collections;
using UnityEngine;
namespace SMS.Tools
{
public class AudioSampleData
{
public float rootMeanSquared;