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@chuangbo
chuangbo / README.md
Last active June 19, 2023 04:48
Python dynamic DNSPod DNS Script

替换上你的 API Token,域名ID,记录ID等参数,就可以运行了。 会在后台一直运行,每隔30秒检查一遍IP,如果修改了就更新IP。

获取 API Token 的方式

获得 domain_id 可以用 curl

curl -k https://dnsapi.cn/Domain.List -d "login_token=TOKEN"`
@saiten
saiten / rec_radiko.sh
Last active December 2, 2021 05:57
簡易radiko録音ツール。要swftools
#!/bin/sh
playerurl=http://radiko.jp/apps/js/flash/myplayer-release.swf
cookiefile=./cookie.txt
playerfile=./player.swf
keyfile=./authkey.png
if [ $# -eq 1 ]; then
channel=$1
output=./$1.flv
@csanz
csanz / encrypt_decrypt.js
Created August 30, 2011 16:06
Simple String Encryption & Decryption with Node.js
function encrypt(text){
var cipher = crypto.createCipher('aes-256-cbc','d6F3Efeq')
var crypted = cipher.update(text,'utf8','hex')
crypted += cipher.final('hex');
return crypted;
}
function decrypt(text){
var decipher = crypto.createDecipher('aes-256-cbc','d6F3Efeq')
var dec = decipher.update(text,'hex','utf8')
@ymotongpoo
ymotongpoo / gist:1342656
Last active November 22, 2022 01:26
extract AAC audio from flv, and convert aac to mp3 using ffmpeg
# using libfaac on Mac OS X 10.6.8
# -vn : not copying video
# -acodec : specify codec used in flv file
# -ac : channels. 1 is for mono, 2 is for stereo
# -ab : specify bitrate for output file (note that rate is not kbps but bps)
# -ar : sampling frequency (Hz)
# -threads: number of threads for encoding
# "-strict experimental" is necessary to use libfaac
ffmpeg -y -i xxxxxxxxxxx.flv -vn -acodec aac -ac 2 -ab 128000 -ar 44100 -threads 4 -strict experimental xxxxx.m4a
@terrancesnyder
terrancesnyder / regex-japanese.txt
Created November 7, 2011 14:05
Regex for Japanese
Regex for matching ALL Japanese common & uncommon Kanji (4e00 – 9fcf) ~ The Big Kahuna!
([一-龯])
Regex for matching Hirgana or Katakana
([ぁ-んァ-ン])
Regex for matching Non-Hirgana or Non-Katakana
([^ぁ-んァ-ン])
Regex for matching Hirgana or Katakana or basic punctuation (、。’)
@madrobby
madrobby / i18n.coffee
Created November 14, 2011 15:45
Backbone i18n with CoffeeScript
# before this file is loaded, a locale should be set:
#
# In a browser environment, you can use:
# ```<script>__locale='en';</script>```
#
# In a server environment (specifically node.js):
# ```global.__locale = 'en';```
# normalize in-app locale string to "en" or "de-AT"
parts = @__locale.split('-')
@bryanjswift
bryanjswift / .rtorrent.rc
Created December 28, 2011 02:42
rtorrent configuration file with description
# This is an example resource file for rTorrent. Copy to
# ~/.rtorrent.rc and enable/modify the options as needed. Remember to
# uncomment the options you wish to enable.
# Maximum and minimum number of peers to connect to per torrent.
min_peers = 1
max_peers = 100
# Same as above but for seeding completed torrents (-1 = same as downloading)
@brianlow
brianlow / FindConflictingReferences.cs
Created January 3, 2012 03:04
Find conflicting assembly references
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using NUnit.Framework;
namespace MyProject
{
[TestFixture]
@eirikbacker
eirikbacker / addEventListener-polyfill.js
Created June 3, 2012 19:30
addEventListener polyfill for IE6+
//addEventListener polyfill 1.0 / Eirik Backer / MIT Licence
(function(win, doc){
if(win.addEventListener)return; //No need to polyfill
function docHijack(p){var old = doc[p];doc[p] = function(v){return addListen(old(v))}}
function addEvent(on, fn, self){
return (self = this).attachEvent('on' + on, function(e){
var e = e || win.event;
e.preventDefault = e.preventDefault || function(){e.returnValue = false}
e.stopPropagation = e.stopPropagation || function(){e.cancelBubble = true}
@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger (doppelheathen@gmail.com)
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no