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#include <chaiscript/chaiscript.hpp>
#include <chaiscript/chaiscript_stdlib.hpp>
std::string helloWorld(const std::string &t_name)
{
return "Hello " + t_name + "!";
}
int main()
{
#include <iostream>
#include <memory>
#include <vector>
#include <algorithm>
#include <type_traits>
template< class ... > using void_t = void;
template< class T , class = void >
struct is_dereferenceable : std::false_type
// ChaiScript has its own simple object model and works well with object
// oriented C++
// There is no difference between a function and a method, it's just syntactic sugar
var s = "mystring".size() // returns 8
var s2 = size("mystring") // returns 8
// class syntax
// ChaiScript supports the normal kind of control blocks you've come to expect from
// C++ and JavaScript
if (5 > 2) {
print("Yup, 5 > 2");
} else if (2 > 5) {
// never gonna happen
} else {
// really not going to happen
#include <vector>
#include <string>
#include <sstream>
#include <iostream>
template<typename ... T>
std::vector<std::string> to_strings(const T& ... t)
{
std::stringstream ss;
return { (ss.str(""), ss << t, ss.str())... };
#include <vector>
int main()
{
// initialize a vector of integers. For the purposes of this example let's assume we *need* a vector
std::vector<int> v {1, 2, 3, 4, 5, 6, 1012, 1094};
}
repositories:
- "ChaiScript/ChaiScript"
@lefticus
lefticus / generator.chai
Last active August 29, 2015 14:22
chaiscript generator proposal
// Generator class
class Generator
{
var has_value;
var value_holder;
var params;
var func;
// empty Generator - no value contained
var func = fun(){
var ret = 0;
for (var i = 0; i < 1000000; ++i) {
ret += i;
}
return ret;
}
// async takes a 0 parameter function object which is run asynchronously and
// returns a Boxed_Value (ie, any value, including void, should work)