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void Basic_buffer::add_line( const char * const buf, const int len ) | |
{ | |
data.back().append( buf, len ); | |
if( data.back().size() && data.back()[data.back().size()-1] == '\n' ) | |
{ | |
if( data.size() >= data.capacity() && data.size() >= 10000 ) | |
data.reserve( data.size() + ( data.size() / 10 ) ); | |
data.push_back( std::string() ); | |
} | |
} |
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void | |
bufinsert(Buffer *b, uint q0, Rune *s, uint n) | |
{ | |
uint i, m, t, off; | |
if(q0 > b->nc) | |
panic("internal error: bufinsert"); | |
while(n > 0){ | |
setcache(b, q0); |
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/* | |
* Append after line a lines returned by function f. | |
* Be careful about intermediate states to avoid scramble | |
* if an interrupt comes in. | |
*/ | |
int | |
append(int (*f)(void), line *a) | |
{ | |
register line *a1, *a2, *rdot; | |
int nline; |
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void | |
_gtk_text_btree_insert (GtkTextIter *iter, | |
const gchar *text, | |
gint len) | |
{ | |
GtkTextLineSegment *prev_seg; /* The segment just before the first | |
* new segment (NULL means new segment | |
* is at beginning of line). */ | |
GtkTextLineSegment *cur_seg; /* Current segment; new characters | |
* are inserted just after this one. |
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void | |
insert_1_both (const char *string, | |
ptrdiff_t nchars, ptrdiff_t nbytes, | |
bool inherit, bool prepare, bool before_markers) | |
{ | |
if (nchars == 0) | |
return; | |
if (NILP (BVAR (current_buffer, enable_multibyte_characters))) | |
nchars = nbytes; |
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void CellBuffer::BasicInsertString(int position, const char *s, int insertLength) { | |
if (insertLength == 0) | |
return; | |
PLATFORM_ASSERT(insertLength > 0); | |
substance.InsertFromArray(position, s, 0, insertLength); | |
style.InsertValue(position, insertLength, 0); | |
int lineInsert = lv.LineFromPosition(position) + 1; | |
bool atLineStart = lv.LineStart(lineInsert-1) == position; |
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function toDateTime(date, time) { | |
gsub(/\//, " ", $2) | |
awkDate = $2 | |
gsub(/:/, " ", $3) | |
awkTime = $3 | |
return mktime(awkDate " " awkTime) | |
} | |
/^i / { | |
clockIn = toDateTime($2, $3) |
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/* | |
A widget that will appear when the screen reaches a certain size. Allows opening and closing of a sidebar. | |
100% pure, vanilla JavaScript and CSS. | |
*/ | |
(function(){ | |
var Badge = function(target, placement) { | |
var self = this; | |
this.target = target; | |
this.placement = placement; | |
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MusicSelectData: | |
.db WaterMusic, GroundMusic, UndergroundMusic, CastleMusic | |
.db CloudMusic, PipeIntroMusic | |
GetAreaMusic: | |
lda OperMode ;if in title screen mode, leave | |
beq ExitGetM | |
lda AltEntranceControl ;check for specific alternate mode of entry | |
cmp #$02 ;if found, branch without checking starting position | |
beq ChkAreaType ;from area object data header |
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{- | |
A brainfuck interpreter in Haskell. | |
An exercise to flex these FP muscles. | |
-} | |
module Main where | |
import Debug.Trace | |
import Control.Monad.Trans.State.Lazy |