Let Google cache and resize your images.
Resized and Cached:
Original:
#!/bin/bash | |
#Vars | |
web_service='nginx' | |
config_path='/usr/local/letssl/' | |
le_path='/opt/letsencrypt' | |
exp_limit=20; | |
#Func | |
function check_ssl { |
//JS Function arguments parsing visual explaination | |
let i = { | |
p0: 0, | |
p1: 0, | |
p2: 0, | |
p3: 0, | |
pa: 0 | |
}; |
Let Google cache and resize your images.
Resized and Cached:
Original:
clickerActivated = false; | |
function autoClicker(e) { | |
try { | |
if (e.currentTarget.children[0].classList.contains('tableBorder')) { | |
if (window.getComputedStyle(document.getElementById('table').children[0], null)['border-color'] === "rgb(255, 230, 130)") { | |
document.getElementById('playerButtonHost').children[0].click(); | |
console.log('CLICKED') |
Check this issue: apache/mxnet#19992
I can successfully compile from master
branch, but it provides mxnet==2.0.0
I want 1.8.x
or 1.x
mxnet version with CUDA 11.2 support
If you get the error "mi home failed to initialize device (3) " in your MiHome app (for me it was on iOS):
Steps to fix (hope one of this step will help you):
За это будет предположен штраф в размере 1 000 (одна тысячи) рублей, но его необязательно выпишут. Поступайте на свой страх и риск.
you will need:
tags: Save/download/get/parse SVG image from HTML5 html web js javascript canvas
example websites: https://www.vectorizer.io/
Insert this code to JavaScript console:
var svgData = $("#outputsvg")[0].outerHTML;
var svgBlob = new Blob([svgData], {type:"image/svg+xml;charset=utf-8"});