A Pen by Svetlana Linuxenko on CodePen.
Rule #3: You must use both Sass and React to build this project. User Story: I have health, a level, and a weapon. I can pick up a better weapon. I can pick up health items. User Story: All the items and enemies on the map are arranged at random. User Story: I can move throughout a map, discovering items. User Story: I can move anywhere within the map's boundaries, but I can't move through an enemy until I've beaten it. User Story: Much of the map is hidden. When I take a step, all spaces that are within a certain number of spaces from me are revealed.
User Story: When I beat an enemy, the enemy goes away and I get XP, which eventually increases my level.
A Pen by Svetlana Linuxenko on CodePen.
A Pen by Svetlana Linuxenko on CodePen.
If a cell (whether ON or OFF) has exactly 2 or 3 ON cells in the 8 cells surrounding it, then that cell becomes (or remains) ON. If an ON cell has fewer than 2 cells surrounding it as described above, it becomes OFF. If an ON cell has more than 3 cells surrounding it, it becomes OFF.
A Pen by Svetlana Linuxenko on CodePen.
A Pen by Svetlana Linuxenko on CodePen.
A Pen by Svetlana Linuxenko on CodePen.
A Pen by Svetlana Linuxenko on CodePen.
User Story: I am presented with a random series of button presses.
User Story: Each time I input a series of button presses correctly, I see the same series of button presses but with an additional step.
User Story: I hear a sound that corresponds to each button both when the series of button presses plays, and when I personally press a button.
User Story: If I press the wrong button, I am notified that I have done so, and that series of button presses starts again to remind me of the pattern so I can try again.
Rule #1: Don't look at the example project's code. Figure it out for yourself.
Rule #2: Fulfill the below user stories. Use whichever libraries or APIs you need. Give it your own personal style.
User Story: I can see the weather in my current location.
User Story: I can see a different icon or background image (e.g. snowy mountain, hot desert) depending on the weather.