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@lizhi525
lizhi525 / CSVParser.as
Created April 21, 2012 06:23
CSVParser
package utils
{
/**
* ...
* @author lizhi
*/
public class CSVParser
{
public var data:Array = [];
public var keyData:Array = [];
@lizhi525
lizhi525 / MazeGeometry.as
Created June 23, 2012 03:22
MazeGeometry.as
package
{
import aerys.minko.scene.node.mesh.geometry.Geometry;
import aerys.minko.scene.node.mesh.geometry.primitive.CubeGeometry;
import aerys.minko.type.stream.IVertexStream;
import aerys.minko.type.stream.IndexStream;
import aerys.minko.type.stream.StreamUsage;
import aerys.minko.type.stream.VertexStream;
import aerys.minko.type.stream.format.VertexFormat;
import flash.geom.Matrix3D;
package
{
import aerys.minko.example.core.celshading.CelShadingShader;
import aerys.minko.example.core.cubes.NormalsShader;
import aerys.minko.example.core.postprocessing.NoisePostProcessingShader;
import aerys.minko.example.core.terrain.TerrainShader;
import aerys.minko.render.effect.basic.BasicShader;
import aerys.minko.render.effect.Effect;
import aerys.minko.scene.node.mesh.geometry.primitive.BillboardsGeometry;
import aerys.minko.scene.node.mesh.geometry.primitive.CubeGeometry;
package
{
import flash.display.*;
import net.game_develop.animation.bmp.*;
import net.game_develop.animation.gpu.*;
import net.game_develop.animation.gpu.display.*;
import net.hires.debug.*;
/**
* ...
* @author lizhi http://game-develop.net/
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.text.TextField;
@lizhi525
lizhi525 / JMD5.java
Created January 23, 2013 12:43
游戏中批量生成游戏资源文件的版本号 和 体积 csv文件的程序 使用方法 java JMD5 游戏资源目录 >v.csv
/**
* @(#)JMD5.java
*
* java JMD5 F:\e\www\game >v.csv
* @author lizhi
* @version 1.00 2013/1/23
*/
import java.security.MessageDigest;
import sun.misc.BASE64Encoder;