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#include <stdio.h> | |
#include <stdlib.h> | |
#include <libtcc.h> | |
void callme(int x) { | |
printf("hello, %d\n", x); | |
} | |
void error_func(void * user, const char * msg) { | |
printf("TCC Error: %s\n", msg); |
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#include <assert.h> | |
#include <errno.h> | |
#include <signal.h> | |
#include <stdarg.h> | |
#include <stdint.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include <sys/ptrace.h> |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include <wait.h> | |
#include <assert.h> | |
#include <errno.h> | |
#include <sys/signal.h> | |
#include <sys/types.h> | |
#include <sys/ptrace.h> |
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#!/usr/bin/env python3 | |
import threading | |
import re | |
import signal | |
import os | |
import curses | |
import keyword | |
import sys | |
import time | |
import ast |
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import sys, ctypes, signal | |
from OpenGL import GL, GLU | |
from PyQt5 import QtCore, QtGui, QtWidgets | |
position_data = (ctypes.c_float*12)( | |
-1,-1, 1,-1, -1,1, 1,-1, 1,1, -1,1) | |
vertex_shader = (GL.GL_VERTEX_SHADER, ''' | |
#version 150 | |
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