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Jason loktar00

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@loktar00
loktar00 / index.html
Created September 23, 2012 02:23
Love playing with these. For more check out http://somethinghitme.com/projects/cell/
<canvas id="canvas"></canvas>
@loktar00
loktar00 / index.html
Created September 20, 2012 22:15
Looks like slimey germs :P
<canvas id="canvas"></canvas>
@loktar00
loktar00 / index.html
Created September 9, 2012 01:58
Eyes that follow your cursor. He gets mad when you you make him cross eyed! I'm getting in the Halloween spirit a bit early this year.
<div id="hitarea">
<div id="a-1" class="hitbox"></div>
<div id="a-2" class="hitbox"></div>
<div id="a-3" class="hitbox"></div>
<div id="a-4" class="hitbox"></div>
<div id="a-5" class="hitbox"></div>
<div id="b-1" class="hitbox"></div>
<div id="b-2" class="hitbox"></div>
<div id="b-3" class="hitbox"></div>
<div id="b-4" class="hitbox"></div>
@loktar00
loktar00 / script.js
Created September 5, 2012 17:23
Just a random thing I did with some spare time.
var cards = [];
function initDeck(){
for(var cardNum = 1; cardNum < 14; cardNum++){
for(var i = 0; i < 4; i++){
var suit = i;
switch(i){
case 0:
suit = "\u2665";
break;
@loktar00
loktar00 / index.html
Created September 5, 2012 17:22
Wave sim based off an excellent xna tutorial.
<canvas id="canvas"></canvas>​
@loktar00
loktar00 / sum.js
Created August 23, 2012 04:18
Random Sum function
var sum = function(){
var arr = [].slice.apply(arguments),
total = arr.reduce(function(a,b){
b = parseInt(b);
if(!isNaN(b)){
return a+b;
}else{
return a;
}
});
@loktar00
loktar00 / gist:2885786
Created June 7, 2012 00:49
2d metaballs source
var canvas = document.getElementById("canvas"),
ctx = canvas.getContext("2d"),
tempCanvas = document.createElement("canvas"),
tempCtx = tempCanvas.getContext("2d"),
width = 512,
height = 512,
threshold = 210,
colors = {r:255,g:0,b:0}, cycle = 0,
points = [];
@loktar00
loktar00 / gist:2885780
Created June 7, 2012 00:47
metaball part 3
function metabalize(){
var imageData = tempCtx.getImageData(0,0,width,height),
pix = imageData.data;
for (var i = 0, n = pix.length; i <n; i += 4) {
// Checks threshold
if(pix[i+3]<threshold){
pix[i+3]=0;
}
}
@loktar00
loktar00 / gist:2885774
Created June 7, 2012 00:45
metaball part 2
var grad = tempCtx.createRadialGradient(point.x, point.y, 1, point.x, point.y, point.size);
tempCtx.beginPath();
grad.addColorStop(0, 'rgba(' + colors.r +',' + colors.g + ',' + colors.b + ',1)');
grad.addColorStop(1, 'rgba(' + colors.r +',' + colors.g + ',' + colors.b + ',0)');
tempCtx.fillStyle = grad;
tempCtx.arc(point.x, point.y, point.size, 0, Math.PI*2);
tempCtx.fill();
@loktar00
loktar00 / gist:2885768
Created June 7, 2012 00:43
Metaball part 1
for(var i = 0; i < 50; i++){
var x = Math.random()*width,
y = Math.random()*height,
vx = (Math.random()*8)-4,
vy = (Math.random()*8)-4,
size = Math.floor(Math.random()*60)+60;
points.push({x:x,y:y,vx:vx,vy:vy, size:size});
};