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function Tile(x, y, z, path) | |
_x = x or 0 | |
_y = y or 0 | |
_z = z or 0 | |
return | |
{ | |
img = love.graphics.newImage(path), | |
x = _x, | |
y = _y, | |
z = _z, |
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/*! | |
* howler.js v1.1.1 | |
* howlerjs.com | |
* | |
* (c) 2013, James Simpson of GoldFire Studios | |
* goldfirestudios.com | |
* | |
* MIT License | |
*/ |
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class Resources; | |
template <class T> | |
struct ResourceHandle | |
{ | |
private: | |
const Resources* _r = nullptr; | |
std::string _path = ""; | |
public: | |
ResourceHandle(const Resources* r, std::string path) : _r(r), _path(path) {} |
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// | |
// main.cpp | |
// EntCompTest | |
// | |
// Created by Lucas Bittencourt on 7/8/14. | |
// Copyright (c) 2014 Lucas Bittencourt. All rights reserved. | |
// | |
#include <iostream> | |
#include <vector> |
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#include <iostream> | |
#include <anax/World.hpp> | |
#include <anax/Entity.hpp> | |
#include <anax/Component.hpp> | |
#include <anax/System.hpp> | |
struct BaseShapeComponent : anax::Component<BaseShapeComponent> | |
{ | |
protected: |
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import bpy | |
import bpy_extras | |
from math import degrees | |
from mathutils import Vector | |
from mathutils import Quaternion | |
import os | |
PATH = bpy.path.abspath('//')+"scene_test2/" | |
print("\nSTARTING SCRIPT...") |
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# Blender v2.77 (sub 0) OBJ File: '' | |
# www.blender.org | |
v 7.224494 -0.565166 -7.224494 | |
v 7.224494 -0.565166 7.224494 | |
v -7.224495 -0.565166 7.224492 | |
v -7.224491 -0.565166 -7.224496 | |
v 7.224497 0.565166 -7.224491 | |
v 7.224490 0.565166 7.224498 | |
v -7.224496 0.565166 7.224492 | |
v -7.224493 0.565166 -7.224494 |