This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// ==UserScript== | |
// @name Show Total Number of Lines Modified in Diff | |
// @namespace http://tampermonkey.net/ | |
// @version 0.1 | |
// @description Show total number of lines modified in diff at bottom of table of contents | |
// @author lyahdav | |
// @match UPDATE HERE e.g. https://phab.example.com/D* | |
// @grant none | |
// ==/UserScript== |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Runtime.InteropServices.WindowsRuntime; | |
using Windows.Foundation; | |
using Windows.Foundation.Collections; | |
using Windows.System; | |
using Windows.UI.Core; | |
using Windows.UI.Xaml; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// (c) Facebook, Inc. and its affiliates. Confidential and proprietary. | |
#import "FocusZoneViewManager-macOS.h" | |
#import <React/RCTView.h> | |
@interface FocusZoneView : RCTView | |
@end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Copyright (c) Microsoft Corporation. All rights reserved. | |
// Licensed under the MIT License. | |
#include "pch.h" | |
#include <Views/ShadowNodeBase.h> | |
#include "FlyoutViewManager.h" | |
#include "TouchEventHandler.h" | |
#include "ViewPanel.h" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// Copyright (c) Microsoft Corporation. All rights reserved. | |
// Licensed under the MIT License. | |
#include "pch.h" | |
#include "FocusZoneViewManager.h" | |
#include "ViewControl.h" | |
#include "DynamicAutomationProperties.h" |
OlderNewer