[2017.04.01-23.14.00:638][351]BlueprintLog: New page: Pre-Play auto-recompile
[2017.04.01-23.14.00:638][351]LogPlayLevel: [PlayLevel] Compiling LandscapeMap before play...
[2017.04.01-23.14.00:778][351]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Spawn node SpawnActor NONE must have a Class specified.
[2017.04.01-23.14.00:778][351]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Could not find a variable named "bIsOutOfBounds" in 'LandscapeMap'.
Make sure 'LandscapeMap' has been compiled for Set bIsOutOfBounds
[2017.04.01-23.14.00:778][351]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?).
[2017.04.01-23.14.00:779][351]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?
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#include <ros/ros.h> | |
#include <actionlib/client/simple_action_client.h> | |
#include <control_msgs/FollowJointTrajectoryAction.h> | |
#include <descartes_moveit/moveit_state_adapter.h> | |
#include <descartes_planner/dense_planner.h> | |
#include <descartes_trajectory/axial_symmetric_pt.h> | |
#include <descartes_trajectory/cart_trajectory_pt.h> | |
#include <moveit/move_group_interface/move_group.h> | |
#include <moveit/robot_model_loader/robot_model_loader.h> | |
#include <moveit/robot_state/conversions.h> |
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#include <iostream> | |
#include <string> | |
#include <cstring> | |
#define xstr(a) str(a) | |
#define str(a) #a | |
int main() | |
{ | |
char* name = "madratman"; | |
if( xstr(name) == "name" ) |
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#include <iostream> | |
#include <string> | |
#include <cstring> | |
#define xstr(a) str(a) | |
#define str(a) #a | |
int main() | |
{ | |
std::string name = "madratman"; | |
if( xstr(name) == "name" && !strcmp(xstr(name), "name") && "madratman"==name && "madratman"=="madratman" ) |
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mport cPickle as pickle | |
from datetime import datetime | |
import os | |
import sys | |
import matplotlib.pyplot as plt | |
import numpy as np | |
from lasagne import layers | |
from sklearn.utils import shuffle | |
import theano |
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FROM ubuntu:14.04 | |
LABEL maintainer "NVIDIA CORPORATION <cudatools@nvidia.com>" | |
LABEL com.nvidia.volumes.needed="nvidia_driver" | |
RUN NVIDIA_GPGKEY_SUM=d1be581509378368edeec8c1eb2958702feedf3bc3d17011adbf24efacce4ab5 && \ | |
NVIDIA_GPGKEY_FPR=ae09fe4bbd223a84b2ccfce3f60f4b3d7fa2af80 && \ | |
apt-key adv --fetch-keys http://developer.download.nvidia.com/compute/cuda/repos/ubuntu1404/x86_64/7fa2af80.pub && \ | |
apt-key adv --export --no-emit-version -a $NVIDIA_GPGKEY_FPR | tail -n +2 > cudasign.pub && \ | |
echo "$NVIDIA_GPGKEY_SUM cudasign.pub" | sha256sum -c --strict - && rm cudasign.pub && \ |
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def add_dilated(**kwargs): | |
# print kwargs['key'] | |
return "net['{0}'] = DilatedConv2DLayer(net['{1}'], num_filters={2}, filter_size={3}, dilation={4}, name='{0}')".format( | |
kwargs['curr_layer_name'], kwargs['prev_layer_name'], kwargs['num_filters'], kwargs['filter_size'], kwargs['dilation']) | |
def add_vanilla(**kwargs): | |
# print kwargs['key'] | |
return "net['{0}'] = ConvLayer(net['{1}'], num_filters={2}, filter_size={3}, pad={4}, name='{0}')".format( | |
kwargs['curr_layer_name'], kwargs['prev_layer_name'], kwargs['num_filters'], kwargs['filter_size'], kwargs['pad']) |
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# Kl = ( Mat_<float>(3,3) << Kl_[0], 0.0, Kl_[2], | |
# 0.0, Kl_[1], Kl_[3], | |
# 0.0, 0.0, 1.0 ); | |
cam0: | |
Kl: [536.1659550000001, 536.538415, 317.456864, 261.798048] #fx, fy, cx, cy | |
Kr: [535.427087, 535.775524, 314.884298, 261.374341] | |
cam_bl: 0.17454185842 | |
cam_height: 512 | |
cam_model: Pinhole | |
cam_width: 640 |
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sudo chgrp -R GROUP_NAME PATH_TO_DIR | |
sudo chmod -R g+w PATH_TO_DIR #for write permission |
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[2017.04.01-23.18.12:566][918]BlueprintLog: New page: Pre-Play auto-recompile | |
[2017.04.01-23.18.12:566][918]LogPlayLevel: [PlayLevel] Compiling LandscapeMap before play... | |
[2017.04.01-23.18.15:628][918]LogBlueprint:Error: [Compiler PersistentLevel.LandscapeMap] Error Spawn node SpawnActor NONE must have a Class specified. | |
[2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Could not find a variable named "bIsOutOfBounds" in 'LandscapeMap'. | |
Make sure 'LandscapeMap' has been compiled for Set bIsOutOfBounds | |
[2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). | |
[2017.04.01-23.18.15:629][918]LogBlueprint:Warning: [Compiler PersistentLevel.LandscapeMap] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). | |
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