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@masa795
masa795 / DragAndDropTest.cs
Created May 15, 2013 03:09
Editor拡張でドラッグ&ドロップした時のファイルパスを取得する
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.IO;
public class DragAndDropTest : EditorWindow
{
// Add menu item to the Window menu
@masa795
masa795 / UnityEditor.txt
Created October 13, 2014 15:35
Unity4.5.5で追加されたメソッド
######################################
UnityEditor.PlayerSettings
static function
--------------------------------------------------
Boolean get_d3d11ForceExclusiveMode()
Void set_d3d11ForceExclusiveMode( Boolean value )
--------------------------------------------------
@masa795
masa795 / UnityEditor.txt
Last active August 29, 2015 14:06
Unity4.5.4で追加されたメソッド
######################################
UnityEditor.PlayerSettings
static function
--------------------------------------------------
Boolean get_visibleInBackground()
Void set_visibleInBackground( Boolean value )
--------------------------------------------------
@masa795
masa795 / example.js
Created March 2, 2014 06:53
Node.jsサンプル
var WebSocket = require('websocket').server,
Http = require('http'),
Config = require('config');
console.log("========= Start ===========");
console.log(new Date());
console.log("NODE_ENV="+process.env.NODE_ENV);
console.log("NODE_PATH="+process.env.NODE_PATH);
{
"websocket" : {
"port" : 9999
},
"logging" : true,
"const" : {
"env" : "development",
"ver" : "9999"