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package atmos.tool2d; | |
import com.badlogic.gdx.ApplicationListener; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
import com.badlogic.gdx.graphics.GL10; | |
import com.badlogic.gdx.graphics.OrthographicCamera; | |
import com.badlogic.gdx.graphics.Texture; | |
import com.badlogic.gdx.graphics.g2d.SpriteBatch; |
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import com.badlogic.gdx.ApplicationListener; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
import com.badlogic.gdx.graphics.GL10; | |
import com.badlogic.gdx.graphics.OrthographicCamera; | |
import com.badlogic.gdx.graphics.Pixmap.Format; | |
import com.badlogic.gdx.graphics.Texture.TextureFilter; | |
import com.badlogic.gdx.graphics.Texture; | |
import com.badlogic.gdx.graphics.g2d.BitmapFont; |
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import java.nio.ByteBuffer; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.graphics.GL10; | |
import com.badlogic.gdx.graphics.Pixmap; | |
import com.badlogic.gdx.graphics.Pixmap.Blending; | |
import com.badlogic.gdx.graphics.Pixmap.Format; | |
import com.badlogic.gdx.utils.BufferUtils; | |
import com.badlogic.gdx.utils.GdxRuntimeException; |
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import com.badlogic.gdx.ApplicationListener; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
import com.badlogic.gdx.graphics.GL10; | |
import com.badlogic.gdx.graphics.OrthographicCamera; | |
import com.badlogic.gdx.graphics.Pixmap.Format; | |
import com.badlogic.gdx.graphics.Texture; | |
import com.badlogic.gdx.graphics.g2d.SpriteBatch; | |
import com.badlogic.gdx.graphics.g2d.TextureRegion; |
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import com.badlogic.gdx.ApplicationListener; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
import com.badlogic.gdx.graphics.GL10; | |
import com.badlogic.gdx.graphics.OrthographicCamera; | |
import com.badlogic.gdx.graphics.Pixmap; | |
import com.badlogic.gdx.graphics.Pixmap.Format; | |
import com.badlogic.gdx.graphics.Texture; | |
import com.badlogic.gdx.graphics.Texture.TextureFilter; |
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package mdesl.lumos; | |
import com.badlogic.gdx.ApplicationListener; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
import com.badlogic.gdx.files.FileHandle; | |
import com.badlogic.gdx.graphics.GL10; | |
import com.badlogic.gdx.graphics.Mesh; |
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package mdes.j4k.tools; | |
import java.awt.Toolkit; | |
import java.awt.datatransfer.Clipboard; | |
import java.awt.datatransfer.StringSelection; | |
public class ArrayTranslate { | |
/** Max number of entities */ | |
public static final int COUNT = 10; |
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import org.lwjgl.input.Mouse; | |
import org.lwjgl.opengl.Display; | |
import com.badlogic.gdx.ApplicationListener; | |
import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.InputAdapter; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplication; | |
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; | |
import com.badlogic.gdx.graphics.GL10; | |
import com.badlogic.gdx.graphics.OrthographicCamera; |
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package mdesl.swipe; | |
import com.badlogic.gdx.utils.Array; | |
/** | |
* A simple extension of Array that allows inserting an element | |
* at the head (index 0) without ever growing the backing array. | |
* Elements are shifted right and eventually discarded to make | |
* way for new additions. | |
* |
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package mdesl.swipe.mesh; | |
import com.badlogic.gdx.graphics.Camera; | |
import com.badlogic.gdx.graphics.Color; | |
import com.badlogic.gdx.graphics.GL20; | |
import com.badlogic.gdx.graphics.glutils.ImmediateModeRenderer20; | |
import com.badlogic.gdx.math.Vector2; | |
import com.badlogic.gdx.utils.Array; | |
public class SwipeTriStrip { |