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g_LastCtrlKeyDownTime := 0 | |
g_AbortSendEsc := false | |
g_ControlRepeatDetected := false | |
*CapsLock:: | |
if (g_ControlRepeatDetected) | |
{ | |
return | |
} |
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#include "UnityAppController.h" | |
/* | |
* This Plug in will set a "systemLanguage" string key in PlayerPrefs with the system language code. | |
*/ | |
@interface GetSystemLanguage : UnityAppController | |
@end | |
@implementation GetSystemLanguage |