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// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |
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web: node server.js |
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public void destroyChildren(GameObject gameObject) { | |
foreach (Transform child in gameObject.transform) | |
GameObject.Destroy(child.gameObject); | |
} |
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from contextlib import contextmanager | |
import sys, os | |
@contextmanager | |
def suppress_stdout(): | |
with open(os.devnull, "w") as devnull: | |
old_stdout = sys.stdout | |
sys.stdout = devnull | |
try: | |
yield |